BOSS
7.0.1
BESIII Offline Software System
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InstallArea/include/Bhlumi/Bhlumi/Bhlumi.h
Go to the documentation of this file.
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//*****************************************************************************
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//
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// Generator/Bhlumi/Bhlumi.h
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//
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// Algorithm runs small angle Bhabha event generator BHLUMI
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// and stores output to transient store
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//
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// Jan 2006 Original BES3 code by Alexey Zhemchugov
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//
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//*****************************************************************************
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#ifndef GENERATORMODULESEVTDECAY_H
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#define GENERATORMODULESEVTDECAY_H
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#include "HepMC/GenEvent.h"
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#include "HepMC/GenParticle.h"
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#include "GaudiKernel/Algorithm.h"
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#include "GaudiKernel/ISvcLocator.h"
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#include <vector>
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class
IBesRndmGenSvc
;
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class
Bhlumi
:
public
Algorithm
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{
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public
:
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Bhlumi
(
const
std::string& name, ISvcLocator* pSvcLocator);
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StatusCode
initialize
();
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StatusCode
execute
();
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StatusCode
finalize
();
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private
:
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double
xpar[100];
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int
npar[100];
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IBesRndmGenSvc
* p_BesRndmGenSvc;
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// angle unit control
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int
m_angleMode;
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// jobOption params
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double
m_cmEnergy, m_minThetaAngle, m_maxThetaAngle, m_infraredCut;
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// Initial Seed
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std::vector<int> m_initSeed;
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};
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#endif
Bhlumi
Definition:
Generator/Bhlumi/Bhlumi-00-00-12/Bhlumi/Bhlumi.h:26
Bhlumi::initialize
StatusCode initialize()
Bhlumi::execute
StatusCode execute()
Bhlumi::Bhlumi
Bhlumi(const std::string &name, ISvcLocator *pSvcLocator)
Bhlumi::finalize
StatusCode finalize()
IBesRndmGenSvc
manage multiple CLHEP random engines as named streams
Definition:
Control/BesKernel/BesKernel-00-00-03/BesKernel/IBesRndmGenSvc.h:24
source
InstallArea
include
Bhlumi
Bhlumi
Bhlumi.h
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