BOSS
7.1.1
BESIII Offline Software System
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SimpleEvent.h
Go to the documentation of this file.
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//
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#ifndef SIMPLEEVENT_H
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#define SIMPLEEVENT_H
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//## begin module.includes preserve=yes
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#include "
ScheduledEvent.h
"
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//## end module.includes preserve=yes
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template
<
class
Receiver>
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class
SimpleEvent
:
public
ScheduledEvent
{
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// A template class for simple events. The template parameter is the
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// class which is the receiver, i.e the class which actually performs
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// the operations.
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// usage: Scheduler::instance()->schedule(time, new SimpleEvent<MyClass>(my_instance, &MyClass::method));
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public
:
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//## begin SimpleEvent.initialDeclarations preserve=yes
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public
:
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typedef
void (Receiver::*
Action
)();
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//## end SimpleEvent.initialDeclarations
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SimpleEvent
(Receiver* r,
Action
a)
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//## begin SimpleEvent::SimpleEvent%249491085.initialization preserve=yes
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:m_receiver(r),m_action(a)
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//## end SimpleEvent::SimpleEvent%249491085.initialization
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{
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//## begin SimpleEvent::SimpleEvent%249491085.body preserve=yes
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//## end SimpleEvent::SimpleEvent%249491085.body
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}
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;
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// Constructor needs the receiver class and the method to invoke in that class
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SimpleEvent
(Receiver*r,
Action
a, std::string
n
)
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: m_receiver(r), m_action(a), m_name(
n
){};
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virtual
void
execute
();
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// All a command can do - tells the receiver to perform the action.
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virtual
std::string
name
()
const
{
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return
!m_name.empty()? m_name :
ScheduledEvent::name
();}
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private
:
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Receiver* m_receiver;
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Action
m_action;
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std::string m_name;
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};
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template
<
class
Receiver>
inline
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void
SimpleEvent<Receiver>::execute
(){
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//## begin SimpleEvent::execute%478434479.body preserve=yes
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if
(m_receiver) (m_receiver->*m_action)();
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//## end SimpleEvent::execute%478434479.body
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}
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#endif
n
const Int_t n
Definition
DataBase/tau_mode.c:65
ScheduledEvent.h
Action
Definition
Adapter.h:80
ScheduledEvent
Definition
ScheduledEvent.h:11
ScheduledEvent::name
virtual std::string name() const
Definition
ScheduledEvent.cxx:13
SimpleEvent
Definition
SimpleEvent.h:9
SimpleEvent::SimpleEvent
SimpleEvent(Receiver *r, Action a, std::string n)
Definition
SimpleEvent.h:32
SimpleEvent::execute
virtual void execute()
Definition
SimpleEvent.h:49
SimpleEvent::SimpleEvent
SimpleEvent(Receiver *r, Action a)
Definition
SimpleEvent.h:20
SimpleEvent::name
virtual std::string name() const
Definition
SimpleEvent.h:38
7.1.1
Calibration
facilities
facilities-00-00-04
facilities
SimpleEvent.h
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1.12.0