4#include "CLHEP/Geometry/Point3D.h"
31 cout <<
tr.sag()<<endl;
32 cout <<
tr.rawDirection() <<endl;
33 cout <<
tr.position(300.0) <<endl;
34 cout << trr->
sag()<<endl;
HepGeom::Point3D< double > HepPoint3D
const MdcSagTraj * getTraj(void) const
const Hep3Vector & rawDirection(void) const
HepPoint3D position(double) const