CGEM BOSS 6.6.5.h
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MucAbsorber.cxx
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1//------------------------------------------------------------------------------|
2// [File ]: MucAbsorber.cxx |
3// [Brief ]: MUC geometry yoke creating class |
4// [Author]: Xie Yuguang, <[email protected]> |
5// [Date ]: May 22, 2005 |
6//------------------------------------------------------------------------------|
7
8#include <iostream>
9#include <cmath>
10
13
14using namespace std;
15
16// Constructor
17MucAbsorber::MucAbsorber( int part, int segment, int layer, int id ) : MucEntity( part, segment, layer, id )
18{
20}
21
22// Copy constructor
23MucAbsorber::MucAbsorber( const MucAbsorber &other ) : MucEntity( other ) { ; }
24
25// Operator =
27{
28 if( this == &other)
29 return *this;
30
32
33 return *this;
34}
35
36// Destructor
38
39// Initialize
41{
42 SetTheta();
43 SetRin();
44 SetRout();
45 SetRc();
46
47 SetThin();
48 SetW();
49 SetWu();
50 SetWd();
51 SetH();
52 SetL();
57}
58
59
60// -------------------------- Set motheds -------------------
62{
63 if( m_Part == BRID )
64 m_Theta = m_Segment * ( MUC_PI/4.0 );
65 else
66 {
67 if( m_ID == -1 )
68 m_Theta = ( 2*m_Segment + 1 ) * ( MUC_PI/4.0 );
69 else
70 m_Theta = ( MUC_PI/4.0 ) + ( m_ID - 1) * MUC_PI / 8.0 ;
71 }
72}
73
75{
76 if( m_Part == BRID )
77 m_Rin = B_AS_RMIN[m_Layer];
78 else
79 {
80 if( m_ID == -1 )
81 m_Rin = 0.0;
82 else
83 m_Rin = E_AS_RMIN[m_Layer];
84 }
85}
86
88{
89 if( m_Part == BRID )
90 m_Rout = B_AS_RMIN[m_Layer] + B_AS_TH[m_Layer] ;
91 else
92 m_Rout = E_AS_RMAX;
93}
94
95
97{
98 if( m_Part == BRID )
99 m_Rc = B_AS_RMIN[m_Layer] + B_AS_TH[m_Layer]/2.0;
100 else
101 {
102 if( m_ID == -1 )
103 m_Rc = sqrt(2.0) * E_AS_RMAX / 2.0;
104 else
105 m_Rc = (m_Rin + m_Rout)/2.0;
106 }
107}
108
110{
111 if( m_Part == BRID )
112 m_Thin = B_AS_TH[m_Layer];
113 else
114 m_Thin = E_AS_TH[m_Layer];
115}
116
118{
119 if( m_Part == BRID)
120 m_W = 2.0 * VALUE * m_Rout;
121 else
122 {
123 if( m_ID == -1 ) // temporary local
124 m_W = E_AS_RMAX;
125 else
126 m_W = 0;
127 }
128}
129
131{
132 if( m_Part == BRID )
133 m_H = B_AS_TH[m_Layer];
134 else
135 {
136 if( m_ID == -1 ) // temporary local
137 m_H = E_AS_RMAX;
138 else
139 m_H = E_AS_RMAX - E_AS_RMIN[m_Layer];
140 }
141}
142
144{
145 if( m_Part == BRID )
146 m_L = B_AS_LMAX;
147 else
148 m_L = E_AS_TH[m_Layer];
149}
150
152{
153 if( m_Part == BRID )
154 m_Wu = 2 * VALUE * m_Rin;
155 else
156 {
157 if( m_ID == -1 ) // temporary local
158 m_Wu = m_W;
159 else if( m_ID == 1 ) // center panel
160 m_Wu = 2 * VALUE * m_Rin;
161 else
162 m_Wu = VALUE * m_Rin;
163 }
164
165 m_Wu -= 0.8; //mm, avoid overlaping
166}
167
169{
170 if( m_Part == BRID )
171 m_Wd = 2.0 * VALUE * m_Rout;
172 else
173 {
174 if( m_ID == -1 ) // temporary local
175 m_Wd = m_W;
176 if( m_ID == 1 ) // center panel
177 m_Wd = 2.0 * VALUE * E_AS_RMAX;
178 else
179 m_Wd = VALUE * E_AS_RMAX;
180 }
181
182 m_Wd -= 0.8; //mm, avoid overlaping
183}
184
185
187{
188 double x, y, z;
189 x = y = z = 0.0;
190
191 //---------- set x and y --------
192 if( m_Part == BRID || m_ID == -1 ) // the local(mother) in BES
193 {
194 x = m_Rc * cos( m_Theta );
195 y = m_Rc * sin( m_Theta );
196 } // barrel
197 else // for endcap panel, calculate the origin of temporary local in BES
198 {
199 // set x and y
200 double tempR, tempTheta;
201 tempR = sqrt(2.0) * E_AS_RMAX / 2.0;
202 tempTheta = ( 2*m_Segment + 1 ) * ( MUC_PI / 4.0 );
203
204 x = tempR * cos( tempTheta );
205 y = tempR * sin( tempTheta );
206
207 }// endcap
208
209 //---------- set z -----------
210 if( m_Part == BRID ) z = 0.;
211 else
212 {
213 for( int i=0; i<m_Layer+1; i++ ) z += E_AS_TH[i];
214
215 z += m_Layer * AS_GAP;
216 z += (E_AS_ZMAX - E_AS_TOTAL_TH ) - m_Thin/2.0;
217 z *= cos( m_Part*MUC_PI/2.0 );
218 }
219
220 m_LocOrgInBes[0] = x;
221 m_LocOrgInBes[1] = y;
222 m_LocOrgInBes[2] = z;
223
224 // limit cut
225 for(int i=0; i<3; i++) {
226 if( fabs(m_LocOrgInBes[i]) < ERR_LIMIT ) m_LocOrgInBes[i] = 0;
227 }
228}
229
231{
232 m_ObjRotToMot[0] = 0.;
233 m_ObjRotToMot[1] = 0.;
234
235 if( m_Part == BRID )
236 m_ObjRotToMot[2] = MUC_PI * (m_Segment - 2) / 4.0;
237 else
238 m_ObjRotToMot[2] = 0.;
239}
240
242{
243 double x, y;
244
245 if( m_Part == BRID || m_ID == -1 ) // object is concided with local
246 {
250
251 } // local
252 else
253 {
254 //-------- set x and y ------------
255 // endcap panels
256 // setting segment 0 as reference
257 if( m_ID == 0 )
258 {
259 x = m_Rc;
260 y = m_Rc * tan( m_Theta ) / 2.0;
261 }
262 else if ( m_ID ==1 )
263 {
264 x = m_Rc * cos( m_Theta );
265 y = m_Rc * sin( m_Theta );
266 }
267 else // m_ID == 2
268 {
269 x = m_Rc / tan( m_Theta ) / 2.0;
270 y = m_Rc;
271 }
272
273 // x, y signs of coordinate different by segment
274 if( m_Segment == 0 ) { ; }
275 else if ( m_Segment == 1 ) { x = -x; }
276 else if ( m_Segment == 2 ) { x = -x; y = -y; }
277 else { y = -y; }
278
279 m_ObjOrgInBes[0] = x;
280 m_ObjOrgInBes[1] = y;
281
282 // limit cut
283 for( int i=0; i<2; i++ ) {
284 if( fabs(m_ObjOrgInBes[i]) < ERR_LIMIT ) m_ObjOrgInBes[i] = 0;
285 }
286
287 //---------- set z--------------
289
290 } // else, endcap panels
291}
292
294{
295 if( m_Part == BRID || m_ID == -1 ) // for barrel and endcap local
296 for(int i=0; i<3; i++) m_ObjOrgInLoc[i] = 0.;
297 else // for endcap panels
298 for(int i=0; i<3; i++) m_ObjOrgInLoc[i] = m_ObjOrgInBes[i] - m_LocOrgInBes[i];
299}
300
301
302// END
double tan(const BesAngle a)
Definition BesAngle.h:216
double sin(const BesAngle a)
Definition BesAngle.h:210
double cos(const BesAngle a)
Definition BesAngle.h:213
Double_t x[10]
virtual void SetThin()
MucAbsorber & operator=(const MucAbsorber &other)
virtual void SetObjOrgInBes()
virtual void SetLocOrgInBes()
virtual void SetTheta()
virtual ~MucAbsorber()
virtual void SetWd()
virtual void SetW()
virtual void SetH()
virtual void Init()
MucAbsorber(int part, int segment, int layer, int id)
virtual void SetObjRotToMot()
virtual void SetWu()
virtual void SetRin()
virtual void SetL()
virtual void SetObjOrgInLoc()
virtual void SetRout()
virtual void SetRc()
double m_W
Definition MucEntity.h:102
MucEntity & operator=(const MucEntity &other)
Definition MucEntity.cxx:92
double m_Thin
Definition MucEntity.h:101
double m_Rin
Definition MucEntity.h:98
double m_H
Definition MucEntity.h:103
int m_Layer
Definition MucEntity.h:90
double m_ObjOrgInLoc[3]
Definition MucEntity.h:119
double m_Rout
Definition MucEntity.h:99
double m_ObjRotToMot[3]
Definition MucEntity.h:111
double m_Wd
Definition MucEntity.h:106
int m_Segment
Definition MucEntity.h:89
double m_Theta
Definition MucEntity.h:95
int m_Part
Definition MucEntity.h:88
double m_LocOrgInBes[3]
Definition MucEntity.h:109
double m_Rc
Definition MucEntity.h:100
double m_ObjOrgInBes[3]
Definition MucEntity.h:118
double m_Wu
Definition MucEntity.h:105
double m_L
Definition MucEntity.h:104