Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4DisplacedSolid Member List

This is the complete list of members for G4DisplacedSolid, including all inherited members.

BoundingLimits(G4ThreeVector &pMin, G4ThreeVector &pMax) constG4DisplacedSolidvirtual
CalculateClippedPolygonExtent(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) constG4VSolidprotected
CalculateExtent(const EAxis pAxis, const G4VoxelLimits &pVoxelLimit, const G4AffineTransform &pTransform, G4double &pMin, G4double &pMax) constG4DisplacedSolidvirtual
CleanTransformations()G4DisplacedSolid
ClipBetweenSections(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) constG4VSolidprotected
ClipCrossSection(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) constG4VSolidprotected
ClipPolygon(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis) constG4VSolidprotected
Clone() constG4DisplacedSolidvirtual
ComputeDimensions(G4VPVParameterisation *p, const G4int n, const G4VPhysicalVolume *pRep)G4DisplacedSolidvirtual
CreatePolyhedron() constG4DisplacedSolidvirtual
DescribeYourselfTo(G4VGraphicsScene &scene) constG4DisplacedSolidvirtual
DistanceToIn(const G4ThreeVector &p, const G4ThreeVector &v) constG4DisplacedSolidvirtual
DistanceToIn(const G4ThreeVector &p) constG4DisplacedSolidvirtual
DistanceToOut(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool calcNorm=false, G4bool *validNorm=0, G4ThreeVector *n=0) constG4DisplacedSolidvirtual
DistanceToOut(const G4ThreeVector &p) constG4DisplacedSolidvirtual
DumpInfo() constG4VSolidinline
EstimateCubicVolume(G4int nStat, G4double epsilon) constG4VSolid
EstimateSurfaceArea(G4int nStat, G4double ell) constG4VSolid
fDirectTransformG4DisplacedSolidprotected
fpPolyhedronG4DisplacedSolidmutableprotected
fPtrSolidG4DisplacedSolidprotected
fPtrTransformG4DisplacedSolidprotected
fRebuildPolyhedronG4DisplacedSolidmutableprotected
G4DisplacedSolid(const G4String &pName, G4VSolid *pSolid, G4RotationMatrix *rotMatrix, const G4ThreeVector &transVector)G4DisplacedSolid
G4DisplacedSolid(const G4String &pName, G4VSolid *pSolid, const G4Transform3D &transform)G4DisplacedSolid
G4DisplacedSolid(const G4String &pName, G4VSolid *pSolid, const G4AffineTransform directTransform)G4DisplacedSolid
G4DisplacedSolid(__void__ &)G4DisplacedSolid
G4DisplacedSolid(const G4DisplacedSolid &rhs)G4DisplacedSolid
G4VSolid(const G4String &name)G4VSolid
G4VSolid(__void__ &)G4VSolid
G4VSolid(const G4VSolid &rhs)G4VSolid
GetConstituentMovedSolid() constG4DisplacedSolid
GetConstituentSolid(G4int no) constG4VSolidvirtual
GetConstituentSolid(G4int no)G4VSolidvirtual
GetCubicVolume()G4VSolidvirtual
GetDirectTransform() constG4DisplacedSolid
GetDisplacedSolidPtr() constG4DisplacedSolidvirtual
GetDisplacedSolidPtr()G4DisplacedSolidvirtual
GetEntityType() constG4DisplacedSolidvirtual
GetExtent() constG4VSolidvirtual
GetFrameRotation() constG4DisplacedSolid
GetFrameTranslation() constG4DisplacedSolid
GetName() constG4VSolidinline
GetObjectRotation() constG4DisplacedSolid
GetObjectTranslation() constG4DisplacedSolid
GetPointOnSurface() constG4DisplacedSolidvirtual
GetPolyhedron() constG4DisplacedSolidvirtual
GetSurfaceArea()G4VSolidvirtual
GetTolerance() constG4VSolidinline
GetTransform() constG4DisplacedSolid
Inside(const G4ThreeVector &p) constG4DisplacedSolidvirtual
kCarToleranceG4VSolidprotected
operator=(const G4DisplacedSolid &rhs)G4DisplacedSolid
G4VSolid::operator=(const G4VSolid &rhs)G4VSolid
operator==(const G4VSolid &s) constG4VSolidinline
SetDirectTransform(G4AffineTransform &)G4DisplacedSolid
SetFrameRotation(const G4RotationMatrix &)G4DisplacedSolid
SetFrameTranslation(const G4ThreeVector &)G4DisplacedSolid
SetName(const G4String &name)G4VSolidinline
SetObjectRotation(const G4RotationMatrix &)G4DisplacedSolid
SetObjectTranslation(const G4ThreeVector &)G4DisplacedSolid
SetTransform(G4AffineTransform &)G4DisplacedSolid
StreamInfo(std::ostream &os) constG4DisplacedSolidvirtual
SurfaceNormal(const G4ThreeVector &p) constG4DisplacedSolidvirtual
~G4DisplacedSolid()G4DisplacedSolidvirtual
~G4VSolid()G4VSolidvirtual