Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
Loading...
Searching...
No Matches
G4VRML2Viewer.hh
Go to the documentation of this file.
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27//
28// G4VRML2Viewer.hh
29// Satoshi Tanaka & Yasuhide Sawada
30
31#ifndef WIN32
32
33#ifdef G4VIS_BUILD_VRML_DRIVER
34
35#ifndef G4VRML2_VIEWER_HH
36#define G4VRML2_VIEWER_HH
37
38#include "G4VViewer.hh"
39#include "globals.hh"
40
41#include "G4FRClient.hh"
42
43class G4VRML2SceneHandler;
44
45class G4VRML2Viewer: public G4VViewer {
46public:
47 G4VRML2Viewer(G4VRML2SceneHandler& scene, const G4String& name = "");
48 virtual ~G4VRML2Viewer();
49 void ClearView();
50 void DrawView();
51 void ShowView();
52 void FinishView();
53private:
54 void SetView(); // Do nothing. SendViewParameters will do its job.
55 void SendViewParameters () ;
56
57private:
58 G4VRML2SceneHandler& fSceneHandler; // Reference to Graphics Scene for this view.
59 G4FRClient& fDest ;
60
61 G4double fViewHalfAngle ;
62 G4double fsin_VHA ;
63};
64
65#endif //G4VRML2_VIEW_HH
66#endif //G4VIS_BUILD_VRML_DRIVER
67#endif //WIN32
double G4double
Definition: G4Types.hh:83
virtual void DrawView()=0
G4VSceneHandler & fSceneHandler
Definition: G4VViewer.hh:215
virtual void FinishView()
Definition: G4VViewer.cc:100
virtual void ClearView()=0
virtual void ShowView()
Definition: G4VViewer.cc:102
virtual void SetView()=0