Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4Box Member List

This is the complete list of members for G4Box, including all inherited members.

BoundingLimits(G4ThreeVector &pMin, G4ThreeVector &pMax) constG4Boxvirtual
CalculateClippedPolygonExtent(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) constG4VSolidprotected
CalculateExtent(const EAxis pAxis, const G4VoxelLimits &pVoxelLimit, const G4AffineTransform &pTransform, G4double &pMin, G4double &pMax) constG4Boxvirtual
ClipBetweenSections(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) constG4VSolidprotected
ClipCrossSection(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) constG4VSolidprotected
ClipPolygon(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis) constG4VSolidprotected
Clone() constG4Boxvirtual
ComputeDimensions(G4VPVParameterisation *p, const G4int n, const G4VPhysicalVolume *pRep)G4Boxvirtual
CreatePolyhedron() constG4Boxvirtual
DescribeYourselfTo(G4VGraphicsScene &scene) constG4Boxvirtual
DistanceToIn(const G4ThreeVector &p, const G4ThreeVector &v) constG4Boxvirtual
DistanceToIn(const G4ThreeVector &p) constG4Boxvirtual
DistanceToOut(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool calcNorm=false, G4bool *validNorm=nullptr, G4ThreeVector *n=nullptr) constG4Boxvirtual
DistanceToOut(const G4ThreeVector &p) constG4Boxvirtual
DumpInfo() constG4VSolidinline
EstimateCubicVolume(G4int nStat, G4double epsilon) constG4VSolid
EstimateSurfaceArea(G4int nStat, G4double ell) constG4VSolid
fCubicVolumeG4CSGSolidprotected
fpPolyhedronG4CSGSolidmutableprotected
fRebuildPolyhedronG4CSGSolidmutableprotected
fSurfaceAreaG4CSGSolidprotected
G4Box(const G4String &pName, G4double pX, G4double pY, G4double pZ)G4Box
G4Box(__void__ &)G4Box
G4Box(const G4Box &rhs)G4Box
G4CSGSolid(const G4String &pName)G4CSGSolid
G4CSGSolid(__void__ &)G4CSGSolid
G4CSGSolid(const G4CSGSolid &rhs)G4CSGSolid
G4VSolid(const G4String &name)G4VSolid
G4VSolid(__void__ &)G4VSolid
G4VSolid(const G4VSolid &rhs)G4VSolid
GetConstituentSolid(G4int no) constG4VSolidvirtual
GetConstituentSolid(G4int no)G4VSolidvirtual
GetCubicVolume()G4Boxinlinevirtual
GetDisplacedSolidPtr() constG4VSolidvirtual
GetDisplacedSolidPtr()G4VSolidvirtual
GetEntityType() constG4Boxvirtual
GetExtent() constG4Boxvirtual
GetName() constG4VSolidinline
GetPointOnSurface() constG4Boxvirtual
GetPolyhedron() constG4CSGSolidvirtual
GetRadiusInRing(G4double rmin, G4double rmax) constG4CSGSolidprotected
GetSurfaceArea()G4Boxinlinevirtual
GetTolerance() constG4VSolidinline
GetXHalfLength() constG4Boxinline
GetYHalfLength() constG4Boxinline
GetZHalfLength() constG4Boxinline
Inside(const G4ThreeVector &p) constG4Boxvirtual
kCarToleranceG4VSolidprotected
operator=(const G4Box &rhs)G4Box
G4CSGSolid::operator=(const G4CSGSolid &rhs)G4CSGSolid
G4VSolid::operator=(const G4VSolid &rhs)G4VSolid
operator==(const G4VSolid &s) constG4VSolidinline
SetName(const G4String &name)G4VSolidinline
SetXHalfLength(G4double dx)G4Box
SetYHalfLength(G4double dy)G4Box
SetZHalfLength(G4double dz)G4Box
StreamInfo(std::ostream &os) constG4Boxvirtual
SurfaceNormal(const G4ThreeVector &p) constG4Boxvirtual
~G4Box()G4Boxvirtual
~G4CSGSolid()G4CSGSolidvirtual
~G4VSolid()G4VSolidvirtual