Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
Loading...
Searching...
No Matches
G4InuclCollider Member List

This is the complete list of members for G4InuclCollider, including all inherited members.

balanceG4CascadeColliderBaseprotected
collide(G4InuclParticle *bullet, G4InuclParticle *target, G4CollisionOutput &globalOutput)G4InuclCollidervirtual
deexcite(const G4Fragment &fragment, G4CollisionOutput &globalOutput)G4InuclColliderprotected
G4CascadeColliderBase(const G4String &name, G4int verbose=0)G4CascadeColliderBase
G4InuclCollider()G4InuclCollider
G4VCascadeCollider(const G4String &name, G4int verbose=0)G4VCascadeCollider
inelasticInteractionPossible(G4InuclParticle *bullet, G4InuclParticle *target, G4double ekin) constG4CascadeColliderBaseprotectedvirtual
interCaseG4CascadeColliderBaseprotected
photonuclearOkay(G4CollisionOutput &checkOutput) constG4InuclColliderprotected
rescatter(G4InuclParticle *bullet, G4KineticTrackVector *theSecondaries, G4V3DNucleus *theNucleus, G4CollisionOutput &globalOutput)G4InuclCollidervirtual
setName(const G4String &name)G4VCascadeColliderinlineprotectedvirtual
setVerboseLevel(G4int verbose=0)G4InuclCollidervirtual
theNameG4VCascadeColliderprotected
useCascadeDeexcitation()G4InuclCollider
useEPCollider(G4InuclParticle *bullet, G4InuclParticle *target) constG4CascadeColliderBaseprotectedvirtual
usePreCompoundDeexcitation()G4InuclCollider
validateOutput(G4InuclParticle *bullet, G4InuclParticle *target, G4CollisionOutput &output)G4CascadeColliderBaseprotectedvirtual
validateOutput(const G4Fragment &fragment, G4CollisionOutput &output)G4CascadeColliderBaseprotectedvirtual
validateOutput(G4InuclParticle *bullet, G4InuclParticle *target, const std::vector< G4InuclElementaryParticle > &particles)G4CascadeColliderBaseprotectedvirtual
verboseLevelG4VCascadeColliderprotected
~G4CascadeColliderBase()G4CascadeColliderBasevirtual
~G4InuclCollider()G4InuclCollidervirtual
~G4VCascadeCollider()G4VCascadeColliderinlinevirtual