CheckAndSetUnit(const G4String &unit, const G4String &category) | G4VPrimitiveScorer | protected |
clear() override | G4PSDoseDeposit | virtual |
ComputeCurrentSolid(G4Step *aStep) | G4VPrimitiveScorer | protected |
ComputeSolid(G4Step *aStep, G4int replicaIdx) | G4VPrimitiveScorer | protected |
ComputeVolume(G4Step *, G4int idx) override | G4PSDoseDepositForCylinder3D | protectedvirtual |
detector | G4VPrimitiveScorer | protected |
DrawAll() | G4VPrimitiveScorer | virtual |
EndOfEvent(G4HCofThisEvent *) | G4VPrimitiveScorer | virtual |
filter | G4VPrimitiveScorer | protected |
fNi | G4VPrimitiveScorer | protected |
fNj | G4VPrimitiveScorer | protected |
fNk | G4VPrimitiveScorer | protected |
G4PSDoseDeposit(G4String name, G4int depth=0) | G4PSDoseDeposit | |
G4PSDoseDeposit(G4String name, const G4String &unit, G4int depth=0) | G4PSDoseDeposit | |
G4PSDoseDeposit3D(G4String name, G4int ni=1, G4int nj=1, G4int nk=1, G4int depi=2, G4int depj=1, G4int depk=0) | G4PSDoseDeposit3D | |
G4PSDoseDeposit3D(G4String name, const G4String &unit, G4int ni=1, G4int nj=1, G4int nk=1, G4int depi=2, G4int depj=1, G4int depk=0) | G4PSDoseDeposit3D | |
G4PSDoseDepositForCylinder3D(G4String name, G4int ni=1, G4int nj=1, G4int nk=1, G4int depi=2, G4int depj=1, G4int depk=0) | G4PSDoseDepositForCylinder3D | |
G4PSDoseDepositForCylinder3D(G4String name, const G4String &unit, G4int ni=1, G4int nj=1, G4int nk=1, G4int depi=2, G4int depj=1, G4int depk=0) | G4PSDoseDepositForCylinder3D | |
G4VPrimitivePlotter(G4String name, G4int depth=0) | G4VPrimitivePlotter | inline |
G4VPrimitiveScorer(G4String name, G4int depth=0) | G4VPrimitiveScorer | |
GetCollectionID(G4int) | G4VPrimitiveScorer | |
GetFilter() const | G4VPrimitiveScorer | inline |
GetIndex(G4Step *) override | G4PSDoseDeposit3D | protectedvirtual |
GetMultiFunctionalDetector() const | G4VPrimitiveScorer | inline |
GetName() const | G4VPrimitiveScorer | inline |
GetNumberOfHist() const | G4VPrimitivePlotter | inline |
GetUnit() const | G4VPrimitiveScorer | inline |
GetUnitValue() const | G4VPrimitiveScorer | inline |
GetVerboseLevel() const | G4VPrimitiveScorer | inline |
hitIDMap | G4VPrimitivePlotter | protected |
indexDepth | G4VPrimitiveScorer | protected |
Initialize(G4HCofThisEvent *) override | G4PSDoseDeposit | virtual |
Plot(G4int copyNo, G4int histID) | G4VPrimitivePlotter | inline |
primitiveName | G4VPrimitiveScorer | protected |
PrintAll() override | G4PSDoseDeposit | virtual |
ProcessHits(G4Step *, G4TouchableHistory *) override | G4PSDoseDeposit | protectedvirtual |
SetCylinderSize(G4ThreeVector cylSize, G4double startAng, G4double angSpan) | G4PSDoseDepositForCylinder3D | |
SetFilter(G4VSDFilter *f) | G4VPrimitiveScorer | inline |
SetMultiFunctionalDetector(G4MultiFunctionalDetector *d) | G4VPrimitiveScorer | inline |
SetNijk(G4int i, G4int j, G4int k) | G4VPrimitiveScorer | inline |
SetNumberOfSegments(G4int nSeg[3]) | G4PSDoseDepositForCylinder3D | |
SetUnit(const G4String &unit) | G4PSDoseDeposit | virtual |
SetVerboseLevel(G4int vl) | G4VPrimitiveScorer | inline |
unitName | G4VPrimitiveScorer | protected |
unitValue | G4VPrimitiveScorer | protected |
verboseLevel | G4VPrimitiveScorer | protected |
~G4PSDoseDeposit() override=default | G4PSDoseDeposit | |
~G4PSDoseDeposit3D() override=default | G4PSDoseDeposit3D | |
~G4PSDoseDepositForCylinder3D() override=default | G4PSDoseDepositForCylinder3D | |
~G4VPrimitivePlotter() | G4VPrimitivePlotter | inlinevirtual |
~G4VPrimitiveScorer() | G4VPrimitiveScorer | virtual |