Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4TessellatedSolid Member List

This is the complete list of members for G4TessellatedSolid, including all inherited members.

AddFacet(G4VFacet *aFacet)G4TessellatedSolid
AllocatedMemory()G4TessellatedSolid
AllocatedMemoryWithoutVoxels()G4TessellatedSolid
BoundingLimits(G4ThreeVector &pMin, G4ThreeVector &pMax) constG4TessellatedSolidvirtual
CalculateClippedPolygonExtent(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) constG4VSolidprotected
CalculateExtent(const EAxis pAxis, const G4VoxelLimits &pVoxelLimit, const G4AffineTransform &pTransform, G4double &pMin, G4double &pMax) constG4TessellatedSolidvirtual
CheckStructure() constG4TessellatedSolid
ClipBetweenSections(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) constG4VSolidprotected
ClipCrossSection(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) constG4VSolidprotected
ClipPolygon(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis) constG4VSolidprotected
Clone() constG4TessellatedSolidvirtual
ComputeDimensions(G4VPVParameterisation *p, const G4int n, const G4VPhysicalVolume *pRep)G4VSolidvirtual
CreatePolyhedron() constG4TessellatedSolidvirtual
DescribeYourselfTo(G4VGraphicsScene &scene) constG4TessellatedSolidvirtual
DisplayAllocatedMemory()G4TessellatedSolid
DistanceToIn(const G4ThreeVector &p, const G4ThreeVector &v) constG4TessellatedSolidvirtual
DistanceToIn(const G4ThreeVector &p) constG4TessellatedSolidvirtual
DistanceToOut(const G4ThreeVector &p) constG4TessellatedSolidvirtual
DistanceToOut(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool calcNorm, G4bool *validNorm, G4ThreeVector *norm) constG4TessellatedSolidvirtual
DumpInfo() constG4VSolidinline
EstimateCubicVolume(G4int nStat, G4double epsilon) constG4VSolid
EstimateSurfaceArea(G4int nStat, G4double ell) constG4VSolid
G4TessellatedSolid()G4TessellatedSolid
G4TessellatedSolid(const G4String &name)G4TessellatedSolid
G4TessellatedSolid(__void__ &)G4TessellatedSolid
G4TessellatedSolid(const G4TessellatedSolid &ts)G4TessellatedSolid
G4VSolid(const G4String &name)G4VSolid
G4VSolid(__void__ &)G4VSolid
G4VSolid(const G4VSolid &rhs)G4VSolid
GetConstituentSolid(G4int no) constG4VSolidvirtual
GetConstituentSolid(G4int no)G4VSolidvirtual
GetCubicVolume()G4TessellatedSolidvirtual
GetDisplacedSolidPtr() constG4VSolidvirtual
GetDisplacedSolidPtr()G4VSolidvirtual
GetEntityType() constG4TessellatedSolidvirtual
GetExtent() constG4TessellatedSolidvirtual
GetFacet(G4int i) constG4TessellatedSolidinline
GetFacetIndex(const G4ThreeVector &p) constG4TessellatedSolid
GetMaxXExtent() constG4TessellatedSolid
GetMaxYExtent() constG4TessellatedSolid
GetMaxZExtent() constG4TessellatedSolid
GetMinXExtent() constG4TessellatedSolid
GetMinYExtent() constG4TessellatedSolid
GetMinZExtent() constG4TessellatedSolid
GetName() constG4VSolidinline
GetNumberOfFacets() constG4TessellatedSolid
GetPointOnSurface() constG4TessellatedSolidvirtual
GetPolyhedron() constG4TessellatedSolidvirtual
GetSolidClosed() constG4TessellatedSolid
GetSurfaceArea()G4TessellatedSolidvirtual
GetTolerance() constG4VSolidinline
GetVoxels()G4TessellatedSolidinline
Inside(const G4ThreeVector &p) constG4TessellatedSolidvirtual
kCarToleranceG4VSolidprotected
kCarToleranceHalfG4TessellatedSolidprotected
Normal(const G4ThreeVector &p, G4ThreeVector &n) constG4TessellatedSolidvirtual
operator+=(const G4TessellatedSolid &right)G4TessellatedSolid
operator=(const G4TessellatedSolid &right)G4TessellatedSolid
G4VSolid::operator=(const G4VSolid &rhs)G4VSolid
operator==(const G4VSolid &s) constG4VSolidinline
SafetyFromInside(const G4ThreeVector &p, G4bool aAccurate=false) constG4TessellatedSolidvirtual
SafetyFromOutside(const G4ThreeVector &p, G4bool aAccurate=false) constG4TessellatedSolidvirtual
SetMaxVoxels(G4int max)G4TessellatedSolidinline
SetName(const G4String &name)G4VSolid
SetSolidClosed(const G4bool t)G4TessellatedSolid
StreamInfo(std::ostream &os) constG4TessellatedSolidvirtual
SurfaceNormal(const G4ThreeVector &p) constG4TessellatedSolidvirtual
~G4TessellatedSolid()G4TessellatedSolidvirtual
~G4VSolid()G4VSolidvirtual