Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4INCL::BinaryCollisionAvatar Member List

This is the complete list of members for G4INCL::BinaryCollisionAvatar, including all inherited members.

backupParticle1G4INCL::InteractionAvatarprotectedstatic
backupParticle2G4INCL::InteractionAvatarprotectedstatic
BinaryCollisionAvatar(G4double, G4double, G4INCL::Nucleus *, G4INCL::Particle *, G4INCL::Particle *)G4INCL::BinaryCollisionAvatar
boostVectorG4INCL::InteractionAvatarprotected
bringParticleInside(Particle *const p)G4INCL::InteractionAvatarprotected
createdG4INCL::InteractionAvatarprotected
deleteBackupParticles()G4INCL::InteractionAvatarstatic
DestroyedG4INCL::InteractionAvatarprotected
dump() constG4INCL::BinaryCollisionAvatarvirtual
enforceEnergyConservation(FinalState *const fs)G4INCL::InteractionAvatarprotected
fillFinalState(FinalState *fs)G4INCL::IAvatar
getBias()G4INCL::BinaryCollisionAvatarinlinestatic
getChannel()G4INCL::BinaryCollisionAvatarvirtual
getCutNN()G4INCL::BinaryCollisionAvatarinlinestatic
getCutNNSquared()G4INCL::BinaryCollisionAvatarinlinestatic
getFinalState()G4INCL::IAvatar
getID() constG4INCL::IAvatarinline
getParticles() constG4INCL::BinaryCollisionAvatarinlinevirtual
getTime() constG4INCL::IAvatarinline
getType() constG4INCL::IAvatarinline
IAvatar()G4INCL::IAvatar
IAvatar(G4double time)G4INCL::IAvatar
InteractionAvatar(G4double, G4INCL::Nucleus *, G4INCL::Particle *)G4INCL::InteractionAvatar
InteractionAvatar(G4double, G4INCL::Nucleus *, G4INCL::Particle *, G4INCL::Particle *)G4INCL::InteractionAvatar
isACollision() constG4INCL::IAvatarinline
isADecay() constG4INCL::IAvatarinline
isPiNG4INCL::InteractionAvatarprotected
locEAccuracyG4INCL::InteractionAvatarstatic
maxIterLocEG4INCL::InteractionAvatarstatic
modifiedG4INCL::InteractionAvatarprotected
modifiedAndCreatedG4INCL::InteractionAvatarprotected
ModifiedAndDestroyedG4INCL::InteractionAvatarprotected
oldTotalEnergyG4INCL::InteractionAvatarprotected
oldXSecG4INCL::InteractionAvatarprotected
particle1G4INCL::InteractionAvatarprotected
particle2G4INCL::InteractionAvatarprotected
postInteraction(FinalState *)G4INCL::BinaryCollisionAvatarvirtual
preInteraction()G4INCL::BinaryCollisionAvatarvirtual
preInteractionBlocking()G4INCL::InteractionAvatarprotected
preInteractionLocalEnergy(Particle *const p)G4INCL::InteractionAvatarprotected
restoreParticles() constG4INCL::InteractionAvatarprotected
setBias(const G4double b)G4INCL::BinaryCollisionAvatarinlinestatic
setCutNN(const G4double c)G4INCL::BinaryCollisionAvatarinlinestatic
setType(AvatarType t)G4INCL::IAvatarinline
shouldUseLocalEnergy() constG4INCL::InteractionAvatarprotected
theNucleusG4INCL::InteractionAvatarprotected
theTimeG4INCL::IAvatarprotected
toString()G4INCL::IAvatar
weightG4INCL::InteractionAvatarprotected
~BinaryCollisionAvatar()G4INCL::BinaryCollisionAvatarvirtual
~IAvatar()G4INCL::IAvatarvirtual
~InteractionAvatar()G4INCL::InteractionAvatarvirtual