Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
Loading...
Searching...
No Matches
G4Sphere Member List

This is the complete list of members for G4Sphere, including all inherited members.

BoundingLimits(G4ThreeVector &pMin, G4ThreeVector &pMax) constG4Spherevirtual
CalculateClippedPolygonExtent(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) constG4VSolidprotected
CalculateExtent(const EAxis pAxis, const G4VoxelLimits &pVoxelLimit, const G4AffineTransform &pTransform, G4double &pmin, G4double &pmax) constG4Spherevirtual
ClipBetweenSections(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) constG4VSolidprotected
ClipCrossSection(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) constG4VSolidprotected
ClipPolygon(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis) constG4VSolidprotected
Clone() constG4Spherevirtual
ComputeDimensions(G4VPVParameterisation *p, const G4int n, const G4VPhysicalVolume *pRep)G4Spherevirtual
CreatePolyhedron() constG4Spherevirtual
DescribeYourselfTo(G4VGraphicsScene &scene) constG4Spherevirtual
DistanceToIn(const G4ThreeVector &p, const G4ThreeVector &v) constG4Spherevirtual
DistanceToIn(const G4ThreeVector &p) constG4Spherevirtual
DistanceToOut(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool calcNorm=false, G4bool *validNorm=nullptr, G4ThreeVector *n=nullptr) constG4Spherevirtual
DistanceToOut(const G4ThreeVector &p) constG4Spherevirtual
DumpInfo() constG4VSolidinline
EstimateCubicVolume(G4int nStat, G4double epsilon) constG4VSolid
EstimateSurfaceArea(G4int nStat, G4double ell) constG4VSolid
fCubicVolumeG4CSGSolidprotected
fpPolyhedronG4CSGSolidmutableprotected
fRebuildPolyhedronG4CSGSolidmutableprotected
fSurfaceAreaG4CSGSolidprotected
G4CSGSolid(const G4String &pName)G4CSGSolid
G4CSGSolid(__void__ &)G4CSGSolid
G4CSGSolid(const G4CSGSolid &rhs)G4CSGSolid
G4Sphere(const G4String &pName, G4double pRmin, G4double pRmax, G4double pSPhi, G4double pDPhi, G4double pSTheta, G4double pDTheta)G4Sphere
G4Sphere(__void__ &)G4Sphere
G4Sphere(const G4Sphere &rhs)G4Sphere
G4VSolid(const G4String &name)G4VSolid
G4VSolid(__void__ &)G4VSolid
G4VSolid(const G4VSolid &rhs)G4VSolid
GetConstituentSolid(G4int no) constG4VSolidvirtual
GetConstituentSolid(G4int no)G4VSolidvirtual
GetCosEndPhi() constG4Sphereinline
GetCosEndTheta() constG4Sphereinline
GetCosStartPhi() constG4Sphereinline
GetCosStartTheta() constG4Sphereinline
GetCubicVolume()G4Spherevirtual
GetDeltaPhiAngle() constG4Sphereinline
GetDeltaThetaAngle() constG4Sphereinline
GetDisplacedSolidPtr() constG4VSolidvirtual
GetDisplacedSolidPtr()G4VSolidvirtual
GetEntityType() constG4Spherevirtual
GetExtent() constG4Spherevirtual
GetInnerRadius() constG4Sphereinline
GetName() constG4VSolidinline
GetOuterRadius() constG4Sphereinline
GetPointOnSurface() constG4Spherevirtual
GetPolyhedron() constG4CSGSolidvirtual
GetRadiusInRing(G4double rmin, G4double rmax) constG4CSGSolidprotected
GetSinEndPhi() constG4Sphereinline
GetSinEndTheta() constG4Sphereinline
GetSinStartPhi() constG4Sphereinline
GetSinStartTheta() constG4Sphereinline
GetStartPhiAngle() constG4Sphereinline
GetStartThetaAngle() constG4Sphereinline
GetSurfaceArea()G4Spherevirtual
GetTolerance() constG4VSolidinline
Inside(const G4ThreeVector &p) constG4Spherevirtual
kCarToleranceG4VSolidprotected
operator=(const G4Sphere &rhs)G4Sphere
G4CSGSolid::operator=(const G4CSGSolid &rhs)G4CSGSolid
G4VSolid::operator=(const G4VSolid &rhs)G4VSolid
operator==(const G4VSolid &s) constG4VSolidinline
SetDeltaPhiAngle(G4double newDphi)G4Sphereinline
SetDeltaThetaAngle(G4double newDTheta)G4Sphereinline
SetInnerRadius(G4double newRMin)G4Sphereinline
SetName(const G4String &name)G4VSolid
SetOuterRadius(G4double newRmax)G4Sphereinline
SetStartPhiAngle(G4double newSphi, G4bool trig=true)G4Sphereinline
SetStartThetaAngle(G4double newSTheta)G4Sphereinline
StreamInfo(std::ostream &os) constG4Spherevirtual
SurfaceNormal(const G4ThreeVector &p) constG4Spherevirtual
~G4CSGSolid()G4CSGSolidvirtual
~G4Sphere()G4Sphere
~G4VSolid()G4VSolidvirtual