Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4QuadrangularFacet Member List

This is the complete list of members for G4QuadrangularFacet, including all inherited members.

ApplyTranslation(const G4ThreeVector v)G4VFacet
dirToleranceG4VFacetprotectedstatic
Distance(const G4ThreeVector &p)G4QuadrangularFacet
Distance(const G4ThreeVector &p, G4double minDist)G4QuadrangularFacetvirtual
Distance(const G4ThreeVector &p, G4double minDist, const G4bool outgoing)G4QuadrangularFacetvirtual
Extent(const G4ThreeVector axis)G4QuadrangularFacetvirtual
G4QuadrangularFacet(const G4ThreeVector &Pt0, const G4ThreeVector &vt1, const G4ThreeVector &vt2, const G4ThreeVector &vt3, G4FacetVertexType)G4QuadrangularFacet
G4QuadrangularFacet(const G4QuadrangularFacet &right)G4QuadrangularFacet
G4VFacet()G4VFacet
GetArea() constG4QuadrangularFacetvirtual
GetCircumcentre() constG4QuadrangularFacetinlinevirtual
GetClone()G4QuadrangularFacetvirtual
GetEntityType() constG4QuadrangularFacetvirtual
GetNumberOfVertices() constG4QuadrangularFacetinlinevirtual
GetPointOnFace() constG4QuadrangularFacetvirtual
GetRadius() constG4QuadrangularFacetinlinevirtual
GetSurfaceNormal() constG4QuadrangularFacetvirtual
GetVertex(G4int i) constG4QuadrangularFacetinlinevirtual
Intersect(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool outgoing, G4double &distance, G4double &distFromSurface, G4ThreeVector &normal)G4QuadrangularFacetvirtual
IsDefined() constG4QuadrangularFacetinlinevirtual
IsInside(const G4ThreeVector &p) constG4VFacet
kCarToleranceG4VFacetprotected
operator=(const G4QuadrangularFacet &right)G4QuadrangularFacet
operator==(const G4VFacet &right) constG4VFacet
SetVertex(G4int i, const G4ThreeVector &val)G4QuadrangularFacetinlinevirtual
SetVertices(std::vector< G4ThreeVector > *v)G4QuadrangularFacetinlinevirtual
StreamInfo(std::ostream &os) constG4VFacet
~G4QuadrangularFacet()G4QuadrangularFacet
~G4VFacet()G4VFacetvirtual