Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4AffineTransform Member List

This is the complete list of members for G4AffineTransform, including all inherited members.

ApplyAxisTransform(G4ThreeVector &axis) constG4AffineTransforminline
ApplyPointTransform(G4ThreeVector &vec) constG4AffineTransforminline
G4AffineTransform()G4AffineTransforminline
G4AffineTransform(const G4ThreeVector &tlate)G4AffineTransforminline
G4AffineTransform(const G4RotationMatrix &rot)G4AffineTransforminline
G4AffineTransform(const G4RotationMatrix &rot, const G4ThreeVector &tlate)G4AffineTransforminline
G4AffineTransform(const G4RotationMatrix *rot, const G4ThreeVector &tlate)G4AffineTransforminline
G4AffineTransform(const G4AffineTransform &rhs)=defaultG4AffineTransforminline
G4AffineTransform(G4AffineTransform &&rhs)=defaultG4AffineTransforminline
Inverse() constG4AffineTransforminline
InverseNetRotation() constG4AffineTransforminline
InverseNetTranslation() constG4AffineTransforminline
InverseProduct(const G4AffineTransform &tf1, const G4AffineTransform &tf2)G4AffineTransforminline
InverseTransformAxis(const G4ThreeVector &axis) constG4AffineTransforminline
InverseTransformPoint(const G4ThreeVector &vec) constG4AffineTransforminline
Invert()G4AffineTransforminline
IsRotated() constG4AffineTransforminline
IsTranslated() constG4AffineTransforminline
NetRotation() constG4AffineTransforminline
NetTranslation() constG4AffineTransforminline
operator G4Transform3D() constG4AffineTransforminline
operator!=(const G4AffineTransform &tf) constG4AffineTransforminline
operator*(const G4AffineTransform &tf) constG4AffineTransforminline
operator*=(const G4AffineTransform &tf)G4AffineTransforminline
operator+=(const G4ThreeVector &tlate)G4AffineTransforminline
operator-=(const G4ThreeVector &tlate)G4AffineTransforminline
operator=(const G4AffineTransform &rhs)G4AffineTransforminline
operator=(G4AffineTransform &&rhs)=defaultG4AffineTransforminline
operator==(const G4AffineTransform &tf) constG4AffineTransforminline
operator[](const G4int n) constG4AffineTransforminline
Product(const G4AffineTransform &tf1, const G4AffineTransform &tf2)G4AffineTransforminline
SetNetRotation(const G4RotationMatrix &rot)G4AffineTransforminline
SetNetTranslation(const G4ThreeVector &tlate)G4AffineTransforminline
TransformAxis(const G4ThreeVector &axis) constG4AffineTransforminline
TransformPoint(const G4ThreeVector &vec) constG4AffineTransforminline
~G4AffineTransform()=defaultG4AffineTransforminline