adjust_final_state(G4LorentzVector) | G4ParticleHPFinalState | protected |
ApplyYourself(const G4HadProjectile &theTrack) | G4ParticleHPDInelasticFS | virtual |
CompositeApply(const G4HadProjectile &theTrack, G4ParticleDefinition *aHadron) | G4ParticleHPInelasticCompFS | |
G4ParticleHPDInelasticFS() | G4ParticleHPDInelasticFS | |
G4ParticleHPFinalState() | G4ParticleHPFinalState | inline |
G4ParticleHPInelasticCompFS() | G4ParticleHPInelasticCompFS | inline |
gammaPath | G4ParticleHPInelasticCompFS | protected |
GetA() | G4ParticleHPFinalState | inline |
GetM() | G4ParticleHPFinalState | inline |
GetN() | G4ParticleHPFinalState | inline |
GetXsec(G4double anEnergy) | G4ParticleHPInelasticCompFS | inlinevirtual |
GetXsec() | G4ParticleHPInelasticCompFS | inlinevirtual |
GetZ() | G4ParticleHPFinalState | inline |
HasAnyData() | G4ParticleHPFinalState | inline |
hasAnyData | G4ParticleHPFinalState | protected |
hasFSData | G4ParticleHPFinalState | protected |
HasFSData() | G4ParticleHPFinalState | inline |
HasXsec() | G4ParticleHPFinalState | inline |
hasXsec | G4ParticleHPFinalState | protected |
Init(G4double A, G4double Z, G4int M, G4String &dirName, G4String &aFSType, G4ParticleDefinition *) | G4ParticleHPDInelasticFS | virtual |
G4ParticleHPFinalState::Init(G4double A, G4double Z, G4String &dirName, G4String &aFSType, G4ParticleDefinition *projectile) | G4ParticleHPFinalState | inline |
InitDistributionInitialState(G4ReactionProduct &anIncidentPart, G4ReactionProduct &aTarget, G4int it) | G4ParticleHPInelasticCompFS | inline |
InitGammas(G4double AR, G4double ZR) | G4ParticleHPInelasticCompFS | |
LR | G4ParticleHPInelasticCompFS | protected |
New() | G4ParticleHPDInelasticFS | inlinevirtual |
QI | G4ParticleHPInelasticCompFS | protected |
secID | G4ParticleHPFinalState | protected |
SelectExitChannel(G4double eKinetic) | G4ParticleHPInelasticCompFS | |
SetA_Z(G4double anA, G4double aZ, G4int aM=0) | G4ParticleHPFinalState | inline |
SetAZMs(G4double anA, G4double aZ, G4int aM, G4ParticleHPDataUsed used) | G4ParticleHPFinalState | inline |
SetProjectile(G4ParticleDefinition *projectile) | G4ParticleHPFinalState | inline |
theAngularDistribution | G4ParticleHPInelasticCompFS | protected |
theBaseA | G4ParticleHPFinalState | protected |
theBaseM | G4ParticleHPFinalState | protected |
theBaseZ | G4ParticleHPFinalState | protected |
theEnergyAngData | G4ParticleHPInelasticCompFS | protected |
theEnergyDistribution | G4ParticleHPInelasticCompFS | protected |
theFinalStatePhotons | G4ParticleHPInelasticCompFS | protected |
theGammas | G4ParticleHPInelasticCompFS | protected |
theNames | G4ParticleHPFinalState | protected |
theNDLDataA | G4ParticleHPFinalState | protected |
theNDLDataM | G4ParticleHPFinalState | protected |
theNDLDataZ | G4ParticleHPFinalState | protected |
theProjectile | G4ParticleHPFinalState | protected |
theResult | G4ParticleHPFinalState | protected |
theXsection | G4ParticleHPInelasticCompFS | protected |
~G4ParticleHPDInelasticFS() | G4ParticleHPDInelasticFS | inline |
~G4ParticleHPFinalState() | G4ParticleHPFinalState | inlinevirtual |
~G4ParticleHPInelasticCompFS() | G4ParticleHPInelasticCompFS | inlinevirtual |