G4bool operator==(const G3RotTableEntry &right) const
virtual ~G3RotTableEntry()
G3RotTableEntry(G4int id, G4RotationMatrix *matrix)
G4RotationMatrix * GetMatrix() const
G3RotTableEntry & operator=(const G3RotTableEntry &right)
G4bool operator!=(const G3RotTableEntry &right) const