Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4VParticlePropertyReporter.cc
Go to the documentation of this file.
1//
2// ********************************************************************
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25
27
29#include "G4ParticleTable.hh"
30
35
41
43{
45 G4bool result = false;
46 if (pData != nullptr) {
47 // the particle exists
48 pList.push_back(pData);
49 result = true;
50 }
51 else {
52 // pointer to the particle table
55 theParticleIterator = theParticleTable->GetIterator();
56
57 // loop over all particles in G4ParticleTable
59 while ((*theParticleIterator)()) { // Loop checking, 09.08.2015, K.Kurashige
60 G4ParticleDefinition* particle = theParticleIterator->value();
61 G4String type = particle->GetParticleType();
62 pData = pPropertyTable->GetParticleProperty(particle);
63 if (name == "all") {
64 pList.push_back(pData);
65 result = true;
66 }
67 else if (name == type) {
68 pList.push_back(pData);
69 result = true;
70 }
71 }
72 }
73 return result;
74}
75
77{
78 pList.clear();
79}
bool G4bool
Definition G4Types.hh:86
#define theParticleIterator
const G4String & GetParticleType() const
G4ParticlePropertyData * GetParticleProperty(const G4String &aParticleName)
static G4ParticlePropertyTable * GetParticlePropertyTable()
void reset(G4bool ifSkipIon=true)
G4PTblDicIterator * GetIterator() const
static G4ParticleTable * GetParticleTable()
virtual G4bool FillList(G4String name)
G4ParticlePropertyTable * pPropertyTable