Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4VInteractorManager.hh
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27//
28// G.Barrand
29
30#ifndef G4VINTERACTORMANAGER_HH
31#define G4VINTERACTORMANAGER_HH
32
33#include "globals.hh"
34
35#include <vector>
36
37using G4Interactor = void*;
38using G4DispatchFunction = G4bool (*)(void*);
39using G4SecondaryLoopAction = void (*)();
40
41// Class description :
42//
43// G4VInteractorManager : a base class to isolate common things
44// to various GUI "toolkits" like WIndows, Xt.
45// The word "interactor" is for "piece of user interface" or
46// "widget" (which means nothing). Then a GUI "toolkit" could be
47// defined as a manager of interactors.
48//
49// Class description - end :
50
52{
53 public:
55 virtual ~G4VInteractorManager();
56 void SetArguments(int, char**);
57 char** GetArguments(int*);
71 void DispatchEvent(void*);
72 virtual void SecondaryLoop();
75 virtual G4bool Inited() = 0;
76 virtual void* GetEvent() = 0;
77 virtual void FlushAndWaitExecution() = 0;
82 void SetCreationString(char*);
83 char* GetCreationString();
84
85 private:
86 int argc;
87 char** argv;
88 G4Interactor mainInteractor;
89 std::vector<G4DispatchFunction> dispatchers;
90 std::vector<G4SecondaryLoopAction> preActions;
91 std::vector<G4SecondaryLoopAction> postActions;
92 std::vector<G4Interactor> shells;
93 G4bool secondaryLoopEnabled;
94 G4bool alreadyInSecondaryLoop;
95 int exitSecondaryLoop;
96 G4Interactor parentInteractor;
97 G4Interactor createdInteractor;
98 char* creationString;
99};
100
101#define OGL_EXIT_CODE 1
102#define OIV_EXIT_CODE 2
103#define XO_EXIT_CODE 3
104
105#endif
bool G4bool
Definition G4Types.hh:86
G4bool(*)(void *) G4DispatchFunction
void * G4Interactor
void(*)() G4SecondaryLoopAction
void AddDispatcher(G4DispatchFunction)
void SetCreatedInteractor(G4Interactor)
void SetMainInteractor(G4Interactor)
void AddSecondaryLoopPostAction(G4SecondaryLoopAction)
void SetParentInteractor(G4Interactor)
virtual void FlushAndWaitExecution()=0
G4Interactor GetCreatedInteractor()
virtual void * GetEvent()=0
void PutStringInResourceDatabase(char *)
void RemoveShell(G4Interactor)
void RemoveDispatcher(G4DispatchFunction)
virtual G4bool Inited()=0
void AddSecondaryLoopPreAction(G4SecondaryLoopAction)
void SetArguments(int, char **)
void AddShell(G4Interactor)