G4bool Accept(const G4Step *) const override
void add(const G4String &particleName)
G4SDParticleWithEnergyFilter(G4String name, G4double elow=0.0, G4double ehigh=DBL_MAX)
G4SDParticleWithEnergyFilter & operator=(const G4SDParticleWithEnergyFilter &)
~G4SDParticleWithEnergyFilter() override
void SetKineticEnergy(G4double elow, G4double ehigh)