Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4PseudoScene.cc
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29// John Allison 15th May 2014
30// A base class for "pseudo" scenes/graphics systems.
31
32#include "G4PseudoScene.hh"
33
34#include "G4Mesh.hh"
35#include "G4VPhysicalVolume.hh"
36#include "G4LogicalVolume.hh"
37
39 // Catches mesh if special mesh rendering set
41}
42
44{
46 ed << "G4PseudoScene::ProcessVolume called for solid \"" << solid.GetName()
47 << "\".\n This is a base class - it shouldn't happen."
48 << "\n The concrete implementation has not processed this solid.";
49 G4Exception("G4PseudoScene::ProcessVolume", "modeling0014",
50 FatalException, ed);
51}
@ FatalException
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *description)
std::ostringstream G4ExceptionDescription
G4VSolid * GetSolid() const
G4VPhysicalVolume * GetContainerVolume() const
Definition G4Mesh.hh:73
void AddCompound(const G4VTrajectory &)
virtual void ProcessVolume(const G4VSolid &)
G4LogicalVolume * GetLogicalVolume() const
G4String GetName() const