Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4AtomicDeexcitation.hh
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
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12// * institutes,nor the agencies providing financial support for this *
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14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
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17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
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23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27//
28// Authors: Elena Guardincerri ([email protected])
29// Alfonso Mantero ([email protected])
30//
31// History:
32// -----------
33//
34// 16 Sept 2001 First committed to cvs
35//
36// -------------------------------------------------------------------
37
38// Class description:
39// Low Energy Electromagnetic Physics, management of atomic deexcitation
40// -------------------------------------------------------------------
41
42#ifndef G4AtomicDeexcitation_h
43#define G4AtomicDeexcitation_h 1
44
45#include "globals.hh"
46#include <vector>
47#include "G4DynamicParticle.hh"
48
50public:
51 ///constructor
52 explicit G4AtomicDeexcitation();
54
55 /// Returns a vector contains the photons generated by radiative transitions
56 /// (non zero particles) or by non radiative transitions (zero particles)
57 std::vector<G4DynamicParticle*>* GenerateParticles(G4int Z, G4int shellId);
58
60 /// Set threshold energy for fluorescence
61
63 /// Set threshold energy for Auger electron production
64
66 /// Activate Auger electron production
67
68
69private:
70 /// Decides wether a radiative transition is possible and, if it is,
71 /// returns the identity of the starting shell for the transition
72 G4int SelectTypeOfTransition(G4int Z, G4int shellId);
73
74 /// Generates a particle from a radiative transition and returns it
75 G4DynamicParticle* GenerateFluorescence(G4int Z, G4int shellId,G4int provShellId);
76
77 /// Generates a particle from a non-radiative transition and returns it
78 G4DynamicParticle* GenerateAuger(G4int Z, G4int shellId);
79
80 G4double minGammaEnergy;
81 G4double minElectronEnergy;
82
83 /// Data member which stores the shells to be filled by
84 /// the radiative transition
85 G4int newShellId;
86
87 /// Data member wich stores the id of the shell where is the vacancy
88 /// left from the Auger electron
89 G4int augerVacancyId;
90
91 G4bool fAuger;
92};
93
94#endif
95
96
97
98
double G4double
Definition G4Types.hh:83
bool G4bool
Definition G4Types.hh:86
int G4int
Definition G4Types.hh:85
void ActivateAugerElectronProduction(G4bool val)
Set threshold energy for Auger electron production.
void SetCutForSecondaryPhotons(G4double cut)
std::vector< G4DynamicParticle * > * GenerateParticles(G4int Z, G4int shellId)
void SetCutForAugerElectrons(G4double cut)
Set threshold energy for fluorescence.