Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4VtkPolydataPolyline2DPipeline.cc
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25
27
28#include "G4Polyline.hh"
29#include "G4VisAttributes.hh"
30#include "G4VtkViewer.hh"
31#include "G4VtkVisContext.hh"
32
33#include <vtkActor.h>
34#include <vtkActor2D.h>
35#include <vtkCoordinate.h>
36#include <vtkLine.h>
37#include <vtkPolyDataAlgorithm.h>
38#include <vtkPolyDataMapper.h>
39#include <vtkPolyDataMapper2D.h>
40#include <vtkProperty.h>
41#include <vtkProperty2D.h>
42
44{
45 return std::hash<G4VisAttributes>{}(*pVA);
46}
47
49 G4String nameIn, const G4VtkVisContext& vcIn, const G4VisAttributes* pVisAttributes)
50 : G4VtkPolydataPipeline(nameIn, vcIn)
51{
52 // Set pipeline type
53 SetTypeName(G4String("G4VtkPolydataPolyline2DPipeline"));
54
55 // Get vis attributes
56 G4Color colour = pVisAttributes->GetColour();
57 G4double opacity = colour.GetAlpha();
58 G4double lineWidth = pVisAttributes->GetLineWidth();
59
60 // make 3d actor invisible and remove from renderer
61 GetActor()->SetVisibility(0);
62 vc.fViewer->renderer->RemoveActor(GetActor());
63
64 // Setup 2D mapper
66 mapper2D->SetInputConnection(GetFinalFilter()->GetOutputPort());
68 coordinate->SetCoordinateSystemToNormalizedViewport();
69 mapper2D->SetTransformCoordinate(coordinate);
70
71 // Setup 2D actor
73 GetActor2D()->GetProperty()->SetLineWidth(lineWidth);
74 GetActor2D()->GetProperty()->SetColor(colour.GetRed(), colour.GetGreen(), colour.GetBlue());
75 GetActor2D()->GetProperty()->SetOpacity(opacity);
76 GetActor2D()->SetMapper(mapper2D);
77 GetActor2D()->SetVisibility(1);
78 // GetActor2D()->GetPositionCoordinate()->SetCoordinateSystemToNormalizedDisplay();
79
80 // add to renderer
81 vc.fViewer->renderer->AddActor(GetActor2D());
82}
83
89
95
97{
98 // Data data
99 const size_t nLines = polyline.size();
100
101 for (size_t i = 0; i < nLines; ++i) {
102 auto id =
103 polydataPoints->InsertNextPoint((polyline[i].x() + 1) / 2.0, (polyline[i].y() + 1) / 2.0, 0);
104
105 if (i < nLines - 1) {
107 line->GetPointIds()->SetId(0, id);
108 line->GetPointIds()->SetId(1, id + 1);
109 polydataCells->InsertNextCell(line);
110 }
111 }
112}
double G4double
Definition G4Types.hh:83
G4double GetBlue() const
Definition G4Colour.hh:154
G4double GetAlpha() const
Definition G4Colour.hh:155
G4double GetRed() const
Definition G4Colour.hh:152
G4double GetGreen() const
Definition G4Colour.hh:153
void SetTypeName(G4String typeNameIn)
vtkSmartPointer< vtkRenderer > renderer
G4VtkVisContext vc
G4double GetLineWidth() const
const G4Colour & GetColour() const
vtkSmartPointer< vtkPolyDataAlgorithm > GetFinalFilter()
vtkSmartPointer< vtkCellArray > polydataCells
vtkSmartPointer< vtkPoints > polydataPoints
virtual vtkSmartPointer< vtkActor > GetActor()
static std::size_t MakeHash(const G4VisAttributes *va)
G4VtkPolydataPolyline2DPipeline(G4String name, const G4VtkVisContext &vc, const G4VisAttributes *pVA)
void SetPolydata(const G4Polyline &polyline) override
vtkSmartPointer< vtkPolyDataMapper2D > mapper2D
vtkNew< vtkRenderer > renderer
const G4VtkViewer * fViewer