Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4PlacedPolyhedron.hh
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1//
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25//
26//
27
28
29// Class Description:
30// G4Polyhedron placed in the real world.
31// It has information of its location and orientation.
32// Class Description - End:
33
34
35#ifndef G4PLACEDPOLYHEDRON_HH
36#define G4PLACEDPOLYHEDRON_HH
37
38#include "G4Polyhedron.hh"
39#include "G4Transform3D.hh"
40#include <vector>
41
43
44public: // With description
45
48
49 // Uses default copy constructor, destructor and assignment.
50
52 return this == &right;
53 }
54
55 const G4Polyhedron& GetPolyhedron () const {return fPolyhedron;}
56 const G4Transform3D& GetTransform () const {return fTransform;}
57
58 void SetPolyhedron (const G4Polyhedron& polyhedron) {
59 fPolyhedron = polyhedron;
60 }
61 void SetTransform (const G4Transform3D& transform) {
62 fTransform = transform;
63 }
64
65private:
66
67 G4Polyhedron fPolyhedron;
68 G4Transform3D fTransform;
69
70};
71
72using G4PlacedPolyhedronList = std::vector<G4PlacedPolyhedron>;
73
74#endif /* G4PLACEDPOLYHEDRON_HH */
std::vector< G4PlacedPolyhedron > G4PlacedPolyhedronList
bool G4bool
Definition G4Types.hh:86
void SetTransform(const G4Transform3D &transform)
G4bool operator==(const G4PlacedPolyhedron &right) const
const G4Polyhedron & GetPolyhedron() const
void SetPolyhedron(const G4Polyhedron &polyhedron)
const G4Transform3D & GetTransform() const