46#ifndef G4GLOBALFASTSIMULATIONMANAGER_HH
47#define G4GLOBALFASTSIMULATIONMANAGER_HH
149 std::vector<G4ParticleDefinition*>& particles)
const;
void FastSimulationNeedsToBeClosed()
void RemoveFSMP(G4FastSimulationManagerProcess *)
void ListEnvelopes(const G4String &aName="all", listType aListType=NAMES_ONLY)
void InActivateFastSimulationModel(const G4String &)
~G4GlobalFastSimulationManager()
G4VFastSimulationModel * GetFastSimulationModel(const G4String &modelName, const G4VFastSimulationModel *previousFound=nullptr) const
void ActivateFastSimulationModel(const G4String &)
void AddFSMP(G4FastSimulationManagerProcess *)
void RemoveFastSimulationManager(G4FastSimulationManager *)
static G4GlobalFastSimulationManager * GetGlobalFastSimulationManager()
static G4GlobalFastSimulationManager * GetInstance()
void AddFastSimulationManager(G4FastSimulationManager *)