Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4TessellatedSolid Member List

This is the complete list of members for G4TessellatedSolid, including all inherited members.

AddFacet(G4VFacet *aFacet)G4TessellatedSolid
AllocatedMemory()G4TessellatedSolid
AllocatedMemoryWithoutVoxels()G4TessellatedSolid
BoundingLimits(G4ThreeVector &pMin, G4ThreeVector &pMax) const overrideG4TessellatedSolidvirtual
CalculateClippedPolygonExtent(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) constG4VSolidprotected
CalculateExtent(const EAxis pAxis, const G4VoxelLimits &pVoxelLimit, const G4AffineTransform &pTransform, G4double &pMin, G4double &pMax) const overrideG4TessellatedSolidvirtual
CheckStructure() constG4TessellatedSolid
ClipBetweenSections(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) constG4VSolidprotected
ClipCrossSection(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) constG4VSolidprotected
ClipPolygon(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis) constG4VSolidprotected
Clone() const overrideG4TessellatedSolidvirtual
ComputeDimensions(G4VPVParameterisation *p, const G4int n, const G4VPhysicalVolume *pRep)G4VSolidvirtual
CreatePolyhedron() const overrideG4TessellatedSolidvirtual
DescribeYourselfTo(G4VGraphicsScene &scene) const overrideG4TessellatedSolidvirtual
DisplayAllocatedMemory()G4TessellatedSolid
DistanceToIn(const G4ThreeVector &p, const G4ThreeVector &v) const overrideG4TessellatedSolidvirtual
DistanceToIn(const G4ThreeVector &p) const overrideG4TessellatedSolidvirtual
DistanceToOut(const G4ThreeVector &p) const overrideG4TessellatedSolidvirtual
DistanceToOut(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool calcNorm, G4bool *validNorm, G4ThreeVector *norm) const overrideG4TessellatedSolidvirtual
DumpInfo() constG4VSolidinline
EstimateCubicVolume(G4int nStat, G4double epsilon) constG4VSolid
EstimateSurfaceArea(G4int nStat, G4double ell) constG4VSolid
G4TessellatedSolid()G4TessellatedSolid
G4TessellatedSolid(const G4String &name)G4TessellatedSolid
G4TessellatedSolid(__void__ &)G4TessellatedSolid
G4TessellatedSolid(const G4TessellatedSolid &ts)G4TessellatedSolid
G4VSolid(const G4String &name)G4VSolid
G4VSolid(__void__ &)G4VSolid
G4VSolid(const G4VSolid &rhs)G4VSolid
GetConstituentSolid(G4int no) constG4VSolidvirtual
GetConstituentSolid(G4int no)G4VSolidvirtual
GetCubicVolume() overrideG4TessellatedSolidvirtual
GetDisplacedSolidPtr() constG4VSolidvirtual
GetDisplacedSolidPtr()G4VSolidvirtual
GetEntityType() const overrideG4TessellatedSolidvirtual
GetExtent() const overrideG4TessellatedSolidvirtual
GetFacet(G4int i) constG4TessellatedSolidinline
GetFacetIndex(const G4ThreeVector &p) constG4TessellatedSolid
GetMaxXExtent() constG4TessellatedSolid
GetMaxYExtent() constG4TessellatedSolid
GetMaxZExtent() constG4TessellatedSolid
GetMinXExtent() constG4TessellatedSolid
GetMinYExtent() constG4TessellatedSolid
GetMinZExtent() constG4TessellatedSolid
GetName() constG4VSolidinline
GetNumberOfFacets() constG4TessellatedSolid
GetPointOnSurface() const overrideG4TessellatedSolidvirtual
GetPolyhedron() const overrideG4TessellatedSolidvirtual
GetSolidClosed() constG4TessellatedSolid
GetSurfaceArea() overrideG4TessellatedSolidvirtual
GetTolerance() constG4VSolidinline
GetVoxels()G4TessellatedSolidinline
Inside(const G4ThreeVector &p) const overrideG4TessellatedSolidvirtual
kCarToleranceG4VSolidprotected
kCarToleranceHalfG4TessellatedSolidprotected
Normal(const G4ThreeVector &p, G4ThreeVector &n) constG4TessellatedSolidvirtual
operator+=(const G4TessellatedSolid &right)G4TessellatedSolid
operator=(const G4TessellatedSolid &right)G4TessellatedSolid
G4VSolid::operator=(const G4VSolid &rhs)G4VSolid
operator==(const G4VSolid &s) constG4VSolidinline
SafetyFromInside(const G4ThreeVector &p, G4bool aAccurate=false) constG4TessellatedSolidvirtual
SafetyFromOutside(const G4ThreeVector &p, G4bool aAccurate=false) constG4TessellatedSolidvirtual
SetMaxVoxels(G4int max)G4TessellatedSolidinline
SetName(const G4String &name)G4VSolid
SetSolidClosed(const G4bool t)G4TessellatedSolid
StreamInfo(std::ostream &os) const overrideG4TessellatedSolidvirtual
SurfaceNormal(const G4ThreeVector &p) const overrideG4TessellatedSolidvirtual
~G4TessellatedSolid() overrideG4TessellatedSolid
~G4VSolid()G4VSolidvirtual