30#ifndef G4RAYTRACERSCENEHANDLER_HH
31#define G4RAYTRACERSCENEHANDLER_HH
72 {
return fSceneVisAttsMap;}
76 static G4int fSceneIdCount;
std::vector< PVPointerCopyNo > PVPointerCopyNoPath
void AddPrimitive(const G4Polyhedron &)
const std::map< G4ModelingParameters::PVPointerCopyNoPath, G4VisAttributes, PathLessThan > & GetSceneVisAttsMap() const
void BuildVisAttsMap(const G4VSolid &solid)
void AddPrimitive(const G4Polyline &)
void AddPrimitive(const G4Text &)
G4RayTracerSceneHandler(G4VGraphicsSystem &system, const G4String &name="")
void AddPrimitive(const G4Circle &)
virtual ~G4RayTracerSceneHandler()
void AddPrimitive(const G4Polymarker &)
void RequestPrimitives(const G4VSolid &solid)
void AddPrimitive(const G4Square &)
virtual void AddPrimitive(const G4Polyline &)=0