Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4CollisionnpElastic.cc
Go to the documentation of this file.
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25//
26//hp
27
28#include "globals.hh"
30#include "G4KineticTrack.hh"
32#include "G4Proton.hh"
33#include "G4Neutron.hh"
34#include "G4XnpElastic.hh"
36#include "G4ThreeVector.hh"
37#include "G4LorentzVector.hh"
38#include "G4LorentzRotation.hh"
40#include "G4AngularDistributionNP.hh" // np scattering
41// hpw ok.
43{
44 // Subtype of interacting particles
47
48 colliders1.push_back(subType1);
49 colliders2.push_back(subType2);
50
51// angularDistribution = new G4AngularDistribution(true);
52 angularDistribution = new G4AngularDistributionNP();
53 crossSectionSource = new G4XnpElastic();
54}
55
56
58{
59 delete angularDistribution;
60 delete crossSectionSource;
61}
62
63
65 const G4KineticTrack& trk2) const
66{
67 G4bool isInCharge = false;
68
69 const G4ParticleDefinition* def1 = trk1.GetDefinition();
70 const G4ParticleDefinition* def2 = trk2.GetDefinition();
71
72 if ( (def1 == G4Neutron::NeutronDefinition() &&
74 ||
75 (def1 == G4Proton::ProtonDefinition() &&
77 {
78 isInCharge = true;
79 }
80 return isInCharge;
81}
82
83
84const std::vector<G4String>& G4CollisionnpElastic::GetListOfColliders(G4int whichOne) const
85{
86 if (whichOne == 1) {
87 return colliders1;
88 } else if (whichOne == 2) {
89 return colliders2;
90 }
91
92 throw G4HadronicException(__FILE__, __LINE__, "G4CollisionnpElastic::GetListOfColliders - Argument outside valid range");
93}
bool G4bool
Definition G4Types.hh:86
int G4int
Definition G4Types.hh:85
virtual G4bool IsInCharge(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
virtual const std::vector< G4String > & GetListOfColliders(G4int whichOne) const
const G4ParticleDefinition * GetDefinition() const
static G4Neutron * NeutronDefinition()
Definition G4Neutron.cc:96
const G4String & GetParticleSubType() const
static G4Proton * ProtonDefinition()
Definition G4Proton.cc:85