Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4VBasicShell.hh
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1//
2// ********************************************************************
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27//
28
29#ifndef G4VBasicShell_H
30#define G4VBasicShell_H 1
31
32class G4UIcommandTree;
33class G4UIcommand;
34
35#include "G4UIsession.hh"
36#include "globals.hh"
37
38// Class description :
39//
40// G4VBasicShell : a base class to extract common things to various
41// sessions.
42//
43// It handles "seek" completion logic, help logic.
44// VBasicShell handles also commands like "cd, ls, pwd"
45// without passing by a Geant4 "intercom" command. This feature,
46// which is similar to a UNIX shell one, had given.
47// its name to the class.
48//
49// Class description - end :
50
52{
53 public:
55 ~G4VBasicShell() override;
56
57 G4UIsession* SessionStart() override = 0;
58 // null should be returned for interactive session
59
60 void PauseSessionStart(const G4String& Prompt) override = 0;
61 // Prompt string can be ignored
62
63 protected:
64 // convert "BeamOn 10" to "/run/BeamOn 10" if the
65 // current working directory is "/run/"
66 G4String ModifyToFullPathCommand(const char* aCommandLine) const;
67
68 // directory string starts with '/' and ends with '/'
70
71 // change directory to newDir
72 // false will be returned if the target directory doesn't exist
73 G4bool ChangeDirectory(const char* newDir);
74
75 // find G4UIcommandTree object
76 // null returned if the taregt does not exist
77 G4UIcommandTree* FindDirectory(const char* dirName) const;
78
79 // find G4UIcommand object
80 // null returned if the target does not exist
81 G4UIcommand* FindCommand(const char* commandName) const;
82
83 // command completion
85
87
88 /////////////////////////////////////////////
89 // Methods involving an interactive G4cout //
90 /////////////////////////////////////////////
91 virtual void ExecuteCommand(const G4String&);
92 virtual G4bool GetHelpChoice(G4int&) = 0;
93 virtual void ExitHelp() const = 0;
94 void ApplyShellCommand(const G4String&, G4bool&, G4bool&);
95 void ShowCurrent(const G4String&) const;
97 void ListDirectory(const G4String&) const;
98 void TerminalHelp(const G4String&);
99
100 private:
101 G4String ModifyPath(const G4String& tempPath) const;
102
103 G4String currentDirectory;
104};
105
106#endif
bool G4bool
Definition G4Types.hh:86
int G4int
Definition G4Types.hh:85
G4UIcommand * FindCommand(const char *commandName) const
G4UIsession * SessionStart() override=0
G4String FindMatchingPath(G4UIcommandTree *, const G4String &)
G4String ModifyToFullPathCommand(const char *aCommandLine) const
void PauseSessionStart(const G4String &Prompt) override=0
G4String Complete(const G4String &)
void ShowCurrent(const G4String &) const
void TerminalHelp(const G4String &)
virtual void ExecuteCommand(const G4String &)
void ListDirectory(const G4String &) const
void ApplyShellCommand(const G4String &, G4bool &, G4bool &)
virtual void ExitHelp() const =0
G4String GetCurrentWorkingDirectory() const
~G4VBasicShell() override
G4bool ChangeDirectory(const char *newDir)
void ChangeDirectoryCommand(const G4String &)
G4UIcommandTree * FindDirectory(const char *dirName) const
virtual G4bool GetHelpChoice(G4int &)=0