Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4PolyPhiFace Member List

This is the complete list of members for G4PolyPhiFace, including all inherited members.

allBehindG4PolyPhiFaceprotected
Area2(const G4TwoVector &a, const G4TwoVector &b, const G4TwoVector &c)G4PolyPhiFaceprotected
Between(const G4TwoVector &a, const G4TwoVector &b, const G4TwoVector &c)G4PolyPhiFaceprotected
CalculateExtent(const EAxis axis, const G4VoxelLimits &voxelLimit, const G4AffineTransform &tranform, G4SolidExtentList &extentList) overrideG4PolyPhiFacevirtual
Clone() overrideG4PolyPhiFaceinlinevirtual
Collinear(const G4TwoVector &a, const G4TwoVector &b, const G4TwoVector &c)G4PolyPhiFaceprotected
CopyStuff(const G4PolyPhiFace &source)G4PolyPhiFaceprotected
cornersG4PolyPhiFaceprotected
Diagnose(G4VSolid *solid)G4PolyPhiFace
Diagonal(G4PolyPhiFaceVertex *a, G4PolyPhiFaceVertex *b)G4PolyPhiFaceprotected
Diagonalie(G4PolyPhiFaceVertex *a, G4PolyPhiFaceVertex *b)G4PolyPhiFaceprotected
Distance(const G4ThreeVector &p, G4bool outgoing) overrideG4PolyPhiFacevirtual
EarInit()G4PolyPhiFaceprotected
edgesG4PolyPhiFaceprotected
ExactZOrder(G4double z, G4double qx, G4double qy, G4double qz, const G4ThreeVector &v, G4double normSign, const G4PolyPhiFaceVertex *vert) constG4PolyPhiFaceinlineprotected
Extent(const G4ThreeVector axis) overrideG4PolyPhiFacevirtual
fSurfaceAreaG4PolyPhiFaceprotected
G4PolyPhiFace(const G4ReduciblePolygon *rz, G4double phi, G4double deltaPhi, G4double phiOther)G4PolyPhiFace
G4PolyPhiFace(const G4PolyPhiFace &source)G4PolyPhiFace
G4PolyPhiFace(__void__ &)G4PolyPhiFace
G4VCSGface()=defaultG4VCSGface
GetPointOnFace() overrideG4PolyPhiFacevirtual
InCone(G4PolyPhiFaceVertex *a, G4PolyPhiFaceVertex *b)G4PolyPhiFaceprotected
Inside(const G4ThreeVector &p, G4double tolerance, G4double *bestDistance) overrideG4PolyPhiFacevirtual
InsideEdges(G4double r, G4double z)G4PolyPhiFaceprotected
InsideEdges(G4double r, G4double z, G4double *distRZ2, G4PolyPhiFaceVertex **base3Dnorm=nullptr, G4ThreeVector **head3Dnorm=nullptr)G4PolyPhiFaceprotected
InsideEdgesExact(G4double r, G4double z, G4double normSign, const G4ThreeVector &p, const G4ThreeVector &v)G4PolyPhiFaceprotected
Intersect(const G4ThreeVector &p, const G4ThreeVector &v, G4bool outgoing, G4double surfTolerance, G4double &distance, G4double &distFromSurface, G4ThreeVector &normal, G4bool &allBehind) overrideG4PolyPhiFacevirtual
Intersect(const G4TwoVector &a, const G4TwoVector &b, const G4TwoVector &c, const G4TwoVector &d)G4PolyPhiFaceprotected
IntersectProp(const G4TwoVector &a, const G4TwoVector &b, const G4TwoVector &c, const G4TwoVector &d)G4PolyPhiFaceprotected
kCarToleranceG4PolyPhiFaceprotected
Left(const G4TwoVector &a, const G4TwoVector &b, const G4TwoVector &c)G4PolyPhiFaceprotected
LeftOn(const G4TwoVector &a, const G4TwoVector &b, const G4TwoVector &c)G4PolyPhiFaceprotected
Normal(const G4ThreeVector &p, G4double *bestDistance) overrideG4PolyPhiFacevirtual
normalG4PolyPhiFaceprotected
numEdgesG4PolyPhiFaceprotected
operator=(const G4PolyPhiFace &source)G4PolyPhiFace
radialG4PolyPhiFaceprotected
rMaxG4PolyPhiFaceprotected
rMinG4PolyPhiFaceprotected
surfaceG4PolyPhiFaceprotected
surface_pointG4PolyPhiFaceprotected
SurfaceArea() overrideG4PolyPhiFacevirtual
SurfaceTriangle(const G4ThreeVector &p1, const G4ThreeVector &p2, const G4ThreeVector &p3, G4ThreeVector *p4)G4PolyPhiFace
trianglesG4PolyPhiFaceprotected
Triangulate()G4PolyPhiFaceprotected
zMaxG4PolyPhiFaceprotected
zMinG4PolyPhiFaceprotected
~G4PolyPhiFace() overrideG4PolyPhiFace
~G4VCSGface()=defaultG4VCSGfacevirtual