G4ParticleHPManager * fManager
~G4ParticleHPInelastic() override
void ModelDescription(std::ostream &outFile) const override
static std::vector< G4ParticleHPChannelList * > * theInelastic[6]
void BuildPhysicsTable(const G4ParticleDefinition &) override
G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &aTargetNucleus) override
const std::pair< G4double, G4double > GetFatalEnergyCheckLevels() const override
G4ParticleHPInelastic(G4ParticleHPInelastic &)=delete
G4ParticleHPInelastic(G4ParticleDefinition *p=G4Neutron::Neutron(), const char *name="NeutronHPInelastic")