Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4EmElementSelector.hh
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1//
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25//
26//
27// -------------------------------------------------------------------
28//
29// GEANT4 Class header file
30//
31//
32// File name: G4EmElementSelector
33//
34// Author: Vladimir Ivanchenko
35//
36// Creation date: 29.05.2008
37//
38// Modifications:
39//
40//
41// Class Description:
42//
43// Generic helper class for the random selection of an element
44
45// -------------------------------------------------------------------
46//
47
48#ifndef G4EmElementSelector_h
49#define G4EmElementSelector_h 1
50
51#include "globals.hh"
53#include "G4Material.hh"
54#include "G4Element.hh"
55#include "G4ElementVector.hh"
56#include "G4PhysicsLogVector.hh"
57#include "Randomize.hh"
58#include <vector>
59
60class G4VEmModel;
61
63{
64
65public:
66
68 G4double emin, G4double emax,
69 G4bool spline = true);
70
72
73 void Initialise(const G4ParticleDefinition*, G4double cut = 0.0);
74
75 void Dump(const G4ParticleDefinition* p = nullptr);
76
77 const G4Element* SelectRandomAtom(const G4double kineticEnergy,
78 const G4double logEKin) const;
79
80 inline const G4Element* SelectRandomAtom(G4double kineticEnergy) const;
81
82 inline const G4Material* GetMaterial() const;
83
84 // hide assignment operator
87
88private:
89
90 G4VEmModel* model;
91 const G4Material* material;
92 const G4ElementVector* theElementVector;
93
94 G4int nElmMinusOne;
95 G4int nbins;
96
97 G4double cutEnergy;
98 G4double lowEnergy;
99 G4double highEnergy;
100
101 std::vector<G4PhysicsLogVector*> xSections;
102
103};
104
105//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
106//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
107
109{
110 const G4Element* element = (*theElementVector)[nElmMinusOne];
111 if (nElmMinusOne > 0) {
113 size_t idx(0);
114 for(G4int i=0; i<nElmMinusOne; ++i) {
115 if (x <= (xSections[i])->Value(e, idx)) {
116 element = (*theElementVector)[i];
117 break;
118 }
119 }
120 }
121 return element;
122}
123
124//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
125
127{
128 return material;
129}
130
131//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
132
133#endif
134
std::vector< const G4Element * > G4ElementVector
double G4double
Definition G4Types.hh:83
bool G4bool
Definition G4Types.hh:86
int G4int
Definition G4Types.hh:85
#define G4UniformRand()
Definition Randomize.hh:52
G4EmElementSelector(const G4EmElementSelector &)=delete
void Initialise(const G4ParticleDefinition *, G4double cut=0.0)
G4EmElementSelector & operator=(const G4EmElementSelector &right)=delete
void Dump(const G4ParticleDefinition *p=nullptr)
G4EmElementSelector(G4VEmModel *, const G4Material *, G4int bins, G4double emin, G4double emax, G4bool spline=true)
const G4Material * GetMaterial() const
const G4Element * SelectRandomAtom(const G4double kineticEnergy, const G4double logEKin) const