Geant4
11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4ToolsSGWindowsZB.hh
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// Guy Barrand 17th April 2023
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#ifndef G4TOOLSSGWINDOWSZB_HH
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#define G4TOOLSSGWINDOWSZB_HH
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#include "
G4VGraphicsSystem.hh
"
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namespace
toolx
{
namespace
Windows {
class
session
;}}
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class
G4ToolsSGWindowsZB
:
public
G4VGraphicsSystem
{
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using
parent
=
G4VGraphicsSystem
;
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public
:
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G4ToolsSGWindowsZB
();
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virtual
~G4ToolsSGWindowsZB
();
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protected
:
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G4ToolsSGWindowsZB
(
const
G4ToolsSGWindowsZB
& a_from):
parent
(a_from){}
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G4ToolsSGWindowsZB
&
operator=
(
const
G4ToolsSGWindowsZB
&) {
return
*
this
;}
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public
:
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G4VSceneHandler
*
CreateSceneHandler
(
const
G4String
& name =
""
);
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G4VViewer
*
CreateViewer
(
G4VSceneHandler
&,
const
G4String
& name =
""
);
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protected
:
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void
Initialise
();
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protected
:
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toolx::Windows::session*
fSGSession
;
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};
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#endif
G4VGraphicsSystem.hh
G4String
Definition
G4String.hh:62
G4ToolsSGWindowsZB
Definition
G4ToolsSGWindowsZB.hh:35
G4ToolsSGWindowsZB::operator=
G4ToolsSGWindowsZB & operator=(const G4ToolsSGWindowsZB &)
Definition
G4ToolsSGWindowsZB.hh:42
G4ToolsSGWindowsZB::G4ToolsSGWindowsZB
G4ToolsSGWindowsZB(const G4ToolsSGWindowsZB &a_from)
Definition
G4ToolsSGWindowsZB.hh:41
G4ToolsSGWindowsZB::fSGSession
toolx::Windows::session * fSGSession
Definition
G4ToolsSGWindowsZB.hh:49
G4ToolsSGWindowsZB::CreateSceneHandler
G4VSceneHandler * CreateSceneHandler(const G4String &name="")
Definition
G4ToolsSGWindowsZB.cc:60
G4ToolsSGWindowsZB::CreateViewer
G4VViewer * CreateViewer(G4VSceneHandler &, const G4String &name="")
Definition
G4ToolsSGWindowsZB.cc:65
G4ToolsSGWindowsZB::~G4ToolsSGWindowsZB
virtual ~G4ToolsSGWindowsZB()
Definition
G4ToolsSGWindowsZB.cc:45
G4ToolsSGWindowsZB::G4ToolsSGWindowsZB
G4ToolsSGWindowsZB()
Definition
G4ToolsSGWindowsZB.cc:35
G4ToolsSGWindowsZB::Initialise
void Initialise()
Definition
G4ToolsSGWindowsZB.cc:49
G4VGraphicsSystem
Definition
G4VGraphicsSystem.hh:45
G4VGraphicsSystem::G4VGraphicsSystem
G4VGraphicsSystem(const G4String &name, Functionality f)
Definition
G4VGraphicsSystem.cc:38
G4VSceneHandler
Definition
G4VSceneHandler.hh:52
G4VViewer
Definition
G4VViewer.hh:52
session
Definition
G4ToolsSGXtGLES.cc:35
toolx
Definition
G4ToolsSGQtGLES.hh:33
geant4-v11.2.2
source
visualization
ToolsSG
include
G4ToolsSGWindowsZB.hh
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