Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4ExcitedString.cc
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1//
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25//
26//
27//
28
29// ------------------------------------------------------------
30// GEANT 4 class implementation file
31//
32// ---------------- G4ExcitedString ----------------
33// by Gunter Folger, June 1998.
34// class for an excited string used by Parton String Models
35// ------------------------------------------------------------
36
37
38// G4ExcitedString
39#include "G4ExcitedString.hh"
40#include <algorithm>
41
42
44 {
45 thePartons.push_back(Color);
46 thePartons.push_back(AntiColor);
47 theTimeOfCreation = 0.; // Uzhi 15.05.08
48 thePosition = Color->GetPosition();
49 theDirection = Direction;
50 theTrack=0;
51 }
52
53G4ExcitedString::G4ExcitedString(G4Parton* Color, G4Parton* Gluon, G4Parton* AntiColor, G4int Direction)
54 {
55 thePartons.push_back(Color);
56 thePartons.push_back(Gluon);
57 thePartons.push_back(AntiColor);
58 theTimeOfCreation = 0.; // Uzhi 15.05.08
59 thePosition = Color->GetPosition();
60 theDirection = Direction;
61 theTrack=0;
62 }
63
65{
66 theTimeOfCreation = track->GetFormationTime(); // Uzhi 15.05.08
67 thePosition = track->GetPosition();
68 theTrack= track;
69 theDirection=0;
70}
71
73{
74 std::for_each(thePartons.begin(), thePartons.end(), DeleteParton());
75 if ( theTrack ) {
76 delete theTrack;
77 theTrack=0;
78 }
79}
80
81
82//const G4ExcitedString & G4ExcitedString::operator=(const G4ExcitedString &right)
83//{}
84
85
86//G4bool G4ExcitedString::operator==(const G4ExcitedString &right) const
87//{}
88
89//G4bool G4ExcitedString::operator!=(const G4ExcitedString &right) const
90//{}
91
92
93
94// Additional Declarations
95
96
98 {
99 for(unsigned int cParton = 0; cParton < thePartons.size() ; cParton++ )
100 {
101 G4LorentzVector Mom = thePartons[cParton]->Get4Momentum();
102 Mom.boost(Velocity);
103 thePartons[cParton]->Set4Momentum(Mom);
104 }
105 }
106
107//---------------------------------------------------------------------------------
108
110 {
111 G4Parton * start = *(thePartons.begin());
112 G4Parton * end = *(thePartons.end()-1);
113 G4int Encoding = start->GetPDGcode();
114 if (Encoding < -1000 || ((Encoding < 1000) && (Encoding > 0)))
115 return start;
116 return end;
117 }
118
119//---------------------------------------------------------------------------------
120
122 {
123 return thePartons[1];
124 }
125
126//---------------------------------------------------------------------------------
127
129 {
130 return thePartons[1 + GluonPos];
131 }
132
133//---------------------------------------------------------------------------------
134
136 {
137 G4Parton * start = *(thePartons.begin());
138 G4Parton * end = *(thePartons.end()-1);
139 G4int Encoding = start->GetPDGcode();
140 if (Encoding < -1000 || ((Encoding < 1000) && (Encoding > 0)))
141 return end;
142 return start;
143 }
144
145//---------------------------------------------------------------------------------
146
148 {
149 return (thePartons.size() > 2);
150 }
151
152//---------------------------------------------------------------------------------
153
155 {
156 return theDirection;
157 }
158
159//*********************************************************************************
160
162 {
163 return *thePartons.begin();
164 }
165
166//---------------------------------------------------------------------------------
167
169 {
170 return *(thePartons.end()-1);
171 }
172
173//*********************************************************************************
bool G4bool
Definition G4Types.hh:86
int G4int
Definition G4Types.hh:85
HepLorentzVector & boost(double, double, double)
G4Parton * GetAntiColorParton(void) const
G4ExcitedString(G4Parton *Color, G4Parton *Gluon, G4Parton *AntiColor, G4int Direction=PROJECTILE)
G4int GetDirection(void) const
void Boost(G4ThreeVector &Velocity)
G4Parton * GetGluon(void) const
G4Parton * GetRightParton(void) const
G4Parton * GetLeftParton(void) const
G4bool IsItKinkyString(void) const
G4Parton * GetColorParton(void) const
G4double GetFormationTime() const
const G4ThreeVector & GetPosition() const
const G4ThreeVector & GetPosition() const
Definition G4Parton.hh:132
G4int GetPDGcode() const
Definition G4Parton.hh:127