Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4ParticleHP3NInelasticFS.cc
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1//
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25//
26// particle_hp -- source file
27// J.P. Wellisch, Nov-1996
28// A prototype of the low energy neutron transport model.
29//
30// P. Arce, Dec-2014 Conversion neutron_hp to particle_hp
31//
33
34#include "G4Alpha.hh"
35#include "G4Nucleus.hh"
37
42
44{
45 // these are the particle types in the final state
46
47 G4ParticleDefinition* theDefs[3];
48 theDefs[0] = G4Neutron::Neutron();
49 theDefs[1] = G4Neutron::Neutron();
50 theDefs[2] = G4Neutron::Neutron();
51
52 // fill the final state
53 G4ParticleHPInelasticBaseFS::BaseApply(theTrack, theDefs, 3);
54
55 // return the result;
56 return theResult.Get();
57}
58
60 G4String& aFSType, G4ParticleDefinition* projectile)
61{
62 G4ParticleHPInelasticBaseFS::Init(A, Z, M, dirName, aFSType, projectile);
63 G4double ResidualA = 0;
64 G4double ResidualZ = 0;
65 if (projectile == G4Neutron::Neutron()) {
66 ResidualA = A - 2;
67 ResidualZ = Z;
68 }
69 else if (projectile == G4Proton::Proton()) {
70 ResidualA = A - 2;
71 ResidualZ = Z + 1;
72 }
73 else if (projectile == G4Deuteron::Deuteron()) {
74 ResidualA = A - 1;
75 ResidualZ = Z + 1;
76 }
77 else if (projectile == G4Triton::Triton()) {
78 ResidualA = A;
79 ResidualZ = Z + 1;
80 }
81 else if (projectile == G4He3::He3()) {
82 ResidualA = A;
83 ResidualZ = Z + 2;
84 }
85 else if (projectile == G4Alpha::Alpha()) {
86 ResidualA = A + 1;
87 ResidualZ = Z + 2;
88 }
89
90 G4ParticleHPInelasticBaseFS::InitGammas(ResidualA, ResidualZ);
91}
#define M(row, col)
double G4double
Definition G4Types.hh:83
int G4int
Definition G4Types.hh:85
const G4double A[17]
static G4Alpha * Alpha()
Definition G4Alpha.cc:83
value_type & Get() const
Definition G4Cache.hh:315
static G4Deuteron * Deuteron()
Definition G4Deuteron.cc:90
static G4He3 * He3()
Definition G4He3.cc:90
static G4Neutron * Neutron()
Definition G4Neutron.cc:101
G4HadFinalState * ApplyYourself(const G4HadProjectile &theTrack) override
void Init(G4double A, G4double Z, G4int M, G4String &dirName, G4String &aFSType, G4ParticleDefinition *) override
G4Cache< G4HadFinalState * > theResult
void BaseApply(const G4HadProjectile &theTrack, G4ParticleDefinition **theDefs, G4int nDef)
void Init(G4double A, G4double Z, G4int M, G4String &dirName, G4String &bit, G4ParticleDefinition *) override
void InitGammas(G4double AR, G4double ZR)
static G4int GetModelID(const G4int modelIndex)
static G4Proton * Proton()
Definition G4Proton.cc:90
static G4Triton * Triton()
Definition G4Triton.cc:90