Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4SolidStore.hh
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26// G4SolidStore
27//
28// Class description:
29//
30// Container for all solids, with functionality derived from
31// std::vector<T>. The class is a 'singleton', in that only
32// one can exist, and access is provided via the static method
33// G4SolidStore::GetInstance().
34//
35// All solids should be registered with G4SolidStore, and removed on their
36// destruction. The underlying container initially has a capacity of 100.
37// A map indexed by solid names is also recorded for fast search;
38// pointers to solids with same name are stored in buckets.
39//
40// If much additional functionality is added, should consider containment
41// instead of inheritance for std::vector<T>.
42
43// 10.07.95, P.Kent, G.Cosmo - Initial version
44// --------------------------------------------------------------------
45#ifndef G4VSOLIDSTORE_HH
46#define G4VSOLIDSTORE_HH 1
47
48#include <vector>
49#include <map>
50
51#include "G4VSolid.hh"
52#include "G4VStoreNotifier.hh"
53
54class G4SolidStore : public std::vector<G4VSolid*>
55{
56 public:
57
58 static void Register(G4VSolid* pSolid);
59 // Add the solid to the collection.
60 static void DeRegister(G4VSolid* pSolid);
61 // Remove the solid from the collection.
62 static G4SolidStore* GetInstance();
63 // Get a ptr to the unique G4SolidStore, creating it if necessary.
64 static void SetNotifier(G4VStoreNotifier* pNotifier);
65 // Assign a notifier for allocation/deallocation of solids.
66 static void Clean();
67 // Delete all solids from the store.
68
69 G4VSolid* GetSolid(const G4String& name, G4bool verbose = true,
70 G4bool reverseSearch = false) const;
71 // Return the pointer of the first or last solid in the collection having
72 // that name. Uses the internal map for fast search and warns if
73 // a solid in the collection is not unique or not found.
74
75 inline G4bool IsMapValid() const { return mvalid; }
76 inline void SetMapValid(G4bool val) { mvalid = val; }
77 // Accessor to assess validity of the internal map.
78 inline const std::map<G4String,
79 std::vector<G4VSolid*> >& GetMap() const { return bmap; }
80 // Return the internal map.
81 void UpdateMap();
82 // Bring contents of internal map up to date and resets validity flag.
83
84 virtual ~G4SolidStore();
85 // Destructor: takes care to delete allocated solids.
86
87 G4SolidStore(const G4SolidStore&) = delete;
89 // Forbidden copy constructor and assignment operator
90
91 protected:
92
94
95 private:
96
97 static G4SolidStore* fgInstance;
98 static G4ThreadLocal G4VStoreNotifier* fgNotifier;
99 static G4ThreadLocal G4bool locked;
100
101 std::map<G4String, std::vector<G4VSolid*> > bmap;
102 G4bool mvalid = false; // Flag to indicate if map is up to date or not
103};
104
105#endif
bool G4bool
Definition G4Types.hh:86
const std::map< G4String, std::vector< G4VSolid * > > & GetMap() const
static void Register(G4VSolid *pSolid)
G4bool IsMapValid() const
static void Clean()
G4SolidStore & operator=(const G4SolidStore &)=delete
static void SetNotifier(G4VStoreNotifier *pNotifier)
G4SolidStore(const G4SolidStore &)=delete
void SetMapValid(G4bool val)
static void DeRegister(G4VSolid *pSolid)
G4VSolid * GetSolid(const G4String &name, G4bool verbose=true, G4bool reverseSearch=false) const
static G4SolidStore * GetInstance()
virtual ~G4SolidStore()
#define G4ThreadLocal
Definition tls.hh:77