Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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This is the complete list of members for G4ConcreteNNToNNStar, including all inherited members.
CrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const | G4VCollision | virtual |
establish_G4MT_TLS_G4ConcreteNNTwoBodyResonance(const G4ParticleDefinition *aPrimary, const G4ParticleDefinition *bPriamry, const G4ParticleDefinition *aSecondary, const G4ParticleDefinition *bSecondary, const G4VXResonanceTable &sigmaTable) | G4ConcreteNNTwoBodyResonance | |
establish_G4MT_TLS_G4VCollision() | G4VCollision | |
establish_G4MT_TLS_G4VScatteringCollision() | G4VScatteringCollision | |
FinalState(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const | G4VScatteringCollision | virtual |
G4ConcreteNNToNNStar(const G4ParticleDefinition *aPrimary, const G4ParticleDefinition *bPriamry, const G4ParticleDefinition *aSecondary, const G4ParticleDefinition *bSecondary) | G4ConcreteNNToNNStar | |
G4ConcreteNNTwoBodyResonance(const G4ParticleDefinition *aPrimary, const G4ParticleDefinition *bPriamry, const G4ParticleDefinition *aSecondary, const G4ParticleDefinition *bSecondary, const G4VXResonanceTable &sigmaTable) | G4ConcreteNNTwoBodyResonance | |
G4ConcreteNNTwoBodyResonance(void *s1, void *s2, void *s3, void *s4, void *s5, void *s6, void *s7) | G4ConcreteNNTwoBodyResonance | |
G4VCollision() | G4VCollision | |
G4VCollision(void *s1, void *s2, void *s3, void *s4, void *s5, void *s6, void *s7) | G4VCollision | |
G4VScatteringCollision() | G4VScatteringCollision | |
GetAngularDistribution() const | G4VScatteringCollision | inlinevirtual |
GetComponents() const | G4VCollision | inlineprotectedvirtual |
GetCrossSectionSource() const | G4ConcreteNNTwoBodyResonance | inlineprotectedvirtual |
GetListOfColliders(G4int) const | G4ConcreteNNTwoBodyResonance | inlinevirtual |
GetName() const | G4ConcreteNNToNNStar | inlinevirtual |
GetNumberOfPartons(const G4ParticleDefinition *aP) const | G4VCollision | inlineprotected |
GetOutgoingParticles() const | G4ConcreteNNTwoBodyResonance | inlineprotectedvirtual |
IsInCharge(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const | G4ConcreteNNTwoBodyResonance | virtual |
operator!=(const G4ConcreteNNTwoBodyResonance &right) const | G4ConcreteNNTwoBodyResonance | |
G4VScatteringCollision::operator!=(const G4VScatteringCollision &right) const | G4VScatteringCollision | |
G4VCollision::operator!=(const G4VCollision &right) const | G4VCollision | |
operator==(const G4ConcreteNNTwoBodyResonance &right) const | G4ConcreteNNTwoBodyResonance | |
G4VScatteringCollision::operator==(const G4VScatteringCollision &right) const | G4VScatteringCollision | |
G4VCollision::operator==(const G4VCollision &right) const | G4VCollision | |
Print() const | G4VCollision | virtual |
Print(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const | G4VCollision | virtual |
~G4ConcreteNNToNNStar() | G4ConcreteNNToNNStar | virtual |
~G4ConcreteNNTwoBodyResonance() | G4ConcreteNNTwoBodyResonance | virtual |
~G4VCollision() | G4VCollision | virtual |
~G4VScatteringCollision() | G4VScatteringCollision | virtual |