28#ifndef G4XAnnihilationChannel_h
29#define G4XAnnihilationChannel_h
std::vector< G4CrossSectionSourcePtr > G4CrossSectionVector
virtual G4String Name() const
G4bool operator==(const G4XAnnihilationChannel &right) const
G4bool operator!=(const G4XAnnihilationChannel &right) const
virtual const G4CrossSectionVector * GetComponents() const
virtual G4bool IsValid(G4double e) const
virtual G4double CrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
virtual ~G4XAnnihilationChannel()