AlongMoveBy(const G4BiasingProcessInterface *, const G4Step *, G4double) | G4VBiasingOperation | inlinevirtual |
ApplyFinalStateBiasing(const G4BiasingProcessInterface *, const G4Track *, const G4Step *, G4bool &) | G4BOptnChangeCrossSection | inlinevirtual |
DistanceToApplyOperation(const G4Track *, G4double, G4ForceCondition *) | G4BOptnChangeCrossSection | inlinevirtual |
G4BOptnChangeCrossSection(G4String name) | G4BOptnChangeCrossSection | |
G4VBiasingOperation(G4String name) | G4VBiasingOperation | |
GenerateBiasingFinalState(const G4Track *, const G4Step *) | G4BOptnChangeCrossSection | inlinevirtual |
GetBiasedCrossSection() const | G4BOptnChangeCrossSection | |
GetBiasedExponentialLaw() | G4BOptnChangeCrossSection | inline |
GetInteractionOccured() const | G4BOptnChangeCrossSection | inline |
GetName() const | G4VBiasingOperation | inline |
GetUniqueID() const | G4VBiasingOperation | inline |
ProposeAlongStepLimit(const G4BiasingProcessInterface *) | G4VBiasingOperation | inlinevirtual |
ProposeGPILSelection(const G4GPILSelection wrappedProcessSelection) | G4VBiasingOperation | inlinevirtual |
ProvideOccurenceBiasingInteractionLaw(const G4BiasingProcessInterface *, G4ForceCondition &proposeForceCondition) | G4BOptnChangeCrossSection | virtual |
Sample() | G4BOptnChangeCrossSection | |
SetBiasedCrossSection(G4double xst, bool updateInteractionLength=false) | G4BOptnChangeCrossSection | |
SetInteractionOccured() | G4BOptnChangeCrossSection | inline |
UpdateForStep(G4double stepLength) | G4BOptnChangeCrossSection | |
~G4BOptnChangeCrossSection() | G4BOptnChangeCrossSection | virtual |
~G4VBiasingOperation() | G4VBiasingOperation | virtual |