Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4VExternalPhysicalVolume Member List

This is the complete list of members for G4VExternalPhysicalVolume, including all inherited members.

CheckOverlaps(G4int res=1000, G4double tol=0., G4bool verbose=true, G4int maxErr=1) override=0G4VExternalPhysicalVolumepure virtual
Clean()G4VPhysicalVolumestatic
DeduceVolumeType() constG4VPhysicalVolumeinline
G4VExternalPhysicalVolume(G4RotationMatrix *pRot, const G4ThreeVector &tlate, G4LogicalVolume *pCurrentLogical, const G4String &pName, G4VPhysicalVolume *pMother)G4VExternalPhysicalVolume
G4VExternalPhysicalVolume(const G4VExternalPhysicalVolume &)=deleteG4VExternalPhysicalVolume
G4VExternalPhysicalVolume(__void__ &)G4VExternalPhysicalVolume
G4VPhysicalVolume(G4RotationMatrix *pRot, const G4ThreeVector &tlate, const G4String &pName, G4LogicalVolume *pLogical, G4VPhysicalVolume *pMother)G4VPhysicalVolume
G4VPhysicalVolume(const G4VPhysicalVolume &)=deleteG4VPhysicalVolume
G4VPhysicalVolume(__void__ &)G4VPhysicalVolume
GetCopyNo() const =0G4VPhysicalVolumepure virtual
GetFrameRotation() constG4VPhysicalVolume
GetFrameTranslation() constG4VPhysicalVolume
GetInstanceID() constG4VPhysicalVolumeinline
GetLogicalVolume() constG4VPhysicalVolumeinline
GetMotherLogical() constG4VPhysicalVolumeinline
GetMultiplicity() constG4VPhysicalVolumevirtual
GetName() constG4VPhysicalVolumeinline
GetObjectRotation() constG4VPhysicalVolume
GetObjectRotationValue() constG4VPhysicalVolume
GetObjectTranslation() constG4VPhysicalVolume
GetParameterisation() const finalG4VExternalPhysicalVolumevirtual
GetRegularStructureId() const finalG4VExternalPhysicalVolumevirtual
GetReplicationData(EAxis &axis, G4int &nReplicas, G4double &width, G4double &offset, G4bool &consuming) const finalG4VExternalPhysicalVolumevirtual
GetRotation() constG4VPhysicalVolume
GetRotation()G4VPhysicalVolume
GetSubInstanceManager()G4VPhysicalVolumestatic
GetTranslation() constG4VPhysicalVolume
InitialiseWorker(G4VPhysicalVolume *pMasterObject, G4RotationMatrix *pRot, const G4ThreeVector &tlate)G4VPhysicalVolumeprotected
instanceIDG4VPhysicalVolumeprotected
IsMany() const finalG4VExternalPhysicalVolumevirtual
IsParameterised() const finalG4VExternalPhysicalVolumevirtual
IsRegularStructure() const finalG4VExternalPhysicalVolumevirtual
IsReplicated() const finalG4VExternalPhysicalVolumevirtual
operator=(const G4VExternalPhysicalVolume &)=deleteG4VExternalPhysicalVolume
G4VPhysicalVolume::operator=(const G4VPhysicalVolume &)=deleteG4VPhysicalVolume
operator==(const G4VPhysicalVolume &p) constG4VPhysicalVolumeinline
SetCopyNo(G4int CopyNo)=0G4VPhysicalVolumepure virtual
SetLogicalVolume(G4LogicalVolume *pLogical)G4VPhysicalVolumeinline
SetMany(G4bool overlap)G4VExternalPhysicalVolume
SetMotherLogical(G4LogicalVolume *pMother)G4VPhysicalVolumeinline
SetName(const G4String &pName)G4VPhysicalVolume
SetRotation(G4RotationMatrix *)G4VPhysicalVolume
SetTranslation(const G4ThreeVector &v)G4VPhysicalVolume
subInstanceManagerG4VPhysicalVolumeprotectedstatic
TerminateWorker(G4VPhysicalVolume *pMasterObject)G4VPhysicalVolumeprotected
VolumeType() const finalG4VExternalPhysicalVolumevirtual
~G4VExternalPhysicalVolume() overrideG4VExternalPhysicalVolume
~G4VPhysicalVolume()G4VPhysicalVolumevirtual