36#ifndef G4DISPLACEDSOLID_HH
37#define G4DISPLACEDSOLID_HH
83 const G4bool calcNorm=
false,
132 std::ostream&
StreamInfo(std::ostream& os)
const override;
G4ThreeVector GetPointOnSurface() const override
G4double GetCubicVolume() override
G4double GetSurfaceArea() override
G4bool fRebuildPolyhedron
G4RotationMatrix GetObjectRotation() const
G4Polyhedron * fpPolyhedron
void BoundingLimits(G4ThreeVector &pMin, G4ThreeVector &pMax) const override
void SetTransform(G4AffineTransform &)
G4AffineTransform * fPtrTransform
G4AffineTransform * fDirectTransform
G4VSolid * Clone() const override
void DescribeYourselfTo(G4VGraphicsScene &scene) const override
G4Polyhedron * CreatePolyhedron() const override
G4VSolid * GetConstituentMovedSolid() const
G4AffineTransform GetTransform() const
G4bool CalculateExtent(const EAxis pAxis, const G4VoxelLimits &pVoxelLimit, const G4AffineTransform &pTransform, G4double &pMin, G4double &pMax) const override
G4double DistanceToOut(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool calcNorm=false, G4bool *validNorm=nullptr, G4ThreeVector *n=nullptr) const override
G4double DistanceToIn(const G4ThreeVector &p, const G4ThreeVector &v) const override
EInside Inside(const G4ThreeVector &p) const override
~G4DisplacedSolid() override
void ComputeDimensions(G4VPVParameterisation *p, const G4int n, const G4VPhysicalVolume *pRep) override
std::ostream & StreamInfo(std::ostream &os) const override
void SetObjectRotation(const G4RotationMatrix &)
G4GeometryType GetEntityType() const override
G4ThreeVector SurfaceNormal(const G4ThreeVector &p) const override
const G4DisplacedSolid * GetDisplacedSolidPtr() const override
G4DisplacedSolid & operator=(const G4DisplacedSolid &rhs)
G4DisplacedSolid(const G4String &pName, G4VSolid *pSolid, G4RotationMatrix *rotMatrix, const G4ThreeVector &transVector)
void SetDirectTransform(G4AffineTransform &)
void CleanTransformations()
G4ThreeVector GetObjectTranslation() const
void SetFrameRotation(const G4RotationMatrix &)
void SetFrameTranslation(const G4ThreeVector &)
G4AffineTransform GetDirectTransform() const
G4Polyhedron * GetPolyhedron() const override
G4RotationMatrix GetFrameRotation() const
void SetObjectTranslation(const G4ThreeVector &)
G4ThreeVector GetFrameTranslation() const