Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4LowECapture.hh
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1//
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25//
26//
27//---------------------------------------------------------------------------
28//
29// ClassName: G4LowECapture
30//
31// Description: The process to kill low-energy particles
32//
33// Author: V.Ivanchenko 12 May 2015
34//
35//----------------------------------------------------------------------------
36//
37// Class description:
38//
39// G4LowECapture allows to remove unwanted particles from simulation in
40// order to improve CPU performance. There are two parameters:
41//
42// 1) low energy threshold for kinetic energy (default 0)
43// 2) the vector of names of G4Region where process is active
44//
45//
46// If a track is killed then energy deposition is added to the step
47//
48
49//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
50//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
51
52#ifndef LowECapture_h
53#define LowECapture_h 1
54
55#include "G4VDiscreteProcess.hh"
56#include "globals.hh"
57
58class G4Region;
59
60//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
61
63{
64public:
65 explicit G4LowECapture(G4double ekinlimit = 0.0);
66 virtual ~G4LowECapture();
67
69 void AddRegion(const G4String&);
70
71 void BuildPhysicsTable(const G4ParticleDefinition&) override;
72
74
77 G4ForceCondition*) override;
78 G4VParticleChange* PostStepDoIt(const G4Track&, const G4Step&) override;
79
80 G4LowECapture(const G4LowECapture&) = delete;
81 G4LowECapture& operator = (const G4LowECapture &right) = delete;
82
83protected:
85
86private:
87 std::vector<G4String> regionName;
88 std::vector<const G4Region*> region;
89 G4double kinEnergyThreshold;
90 G4int nRegions;
91 G4bool isIon;
92};
93
94//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
95
96#endif
G4ForceCondition
double G4double
Definition G4Types.hh:83
bool G4bool
Definition G4Types.hh:86
int G4int
Definition G4Types.hh:85
void SetKinEnergyLimit(G4double)
void BuildPhysicsTable(const G4ParticleDefinition &) override
virtual ~G4LowECapture()
G4VParticleChange * PostStepDoIt(const G4Track &, const G4Step &) override
G4LowECapture(G4double ekinlimit=0.0)
G4double GetMeanFreePath(const G4Track &, G4double, G4ForceCondition *) override
G4bool IsApplicable(const G4ParticleDefinition &) override
G4double PostStepGetPhysicalInteractionLength(const G4Track &track, G4double, G4ForceCondition *) override
G4LowECapture & operator=(const G4LowECapture &right)=delete
G4LowECapture(const G4LowECapture &)=delete
void AddRegion(const G4String &)