40#ifndef G4ILawTruncatedExp_hh
41#define G4ILawTruncatedExp_hh 1
G4ILawTruncatedExp(G4String name="expForceInteractionLaw")
virtual G4double SampleInteractionLength()
void SetMaximumDistance(G4double d)
virtual G4double UpdateInteractionLengthForStep(G4double truePathLength)
virtual G4double ComputeNonInteractionProbabilityAt(G4double length) const
void SetForceCrossSection(G4double xs)
virtual G4bool IsSingular() const
virtual G4double ComputeEffectiveCrossSectionAt(G4double length) const
virtual ~G4ILawTruncatedExp()
G4double GetInteractionDistance() const
G4double GetMaximumDistance() const