Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4AblaInterface.hh
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1//
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24// ********************************************************************
25//
26// ABLAXX statistical de-excitation model
27// Jose Luis Rodriguez, GSI (translation from ABLA07 and contact person)
28// Pekka Kaitaniemi, HIP (initial translation of ablav3p)
29// Aleksandra Kelic, GSI (ABLA07 code)
30// Davide Mancusi, CEA (contact person INCL)
31// Aatos Heikkinen, HIP (project coordination)
32//
33
34#ifndef G4AblaInterface_hh
35#define G4AblaInterface_hh 1
36
37#include "globals.hh"
38
40#include "G4ReactionProduct.hh"
41#include "G4Fragment.hh"
42#include "G4HadFinalState.hh"
43#include "G4HadProjectile.hh"
44#include "G4Nucleus.hh"
45#include "G4Abla.hh"
46
48class G4HadFinalState;
49
51{
52 public:
54 virtual ~G4AblaInterface();
55
56 virtual G4ReactionProductVector* DeExcite(G4Fragment& aFragment);
57
59
60 virtual void BuildPhysicsTable(const G4ParticleDefinition&) final;
61
62 virtual void InitialiseModel() final;
63
64 virtual void ModelDescription(std::ostream& outFile) const;
65
66 virtual void DeExciteModelDescription(std::ostream& outFile) const;
67
68 private:
69 G4HadFinalState applyYourselfResult;
70 G4VarNtp* ablaResult;
71 G4Volant* volant;
72 G4Abla* theABLAModel;
73 G4long eventNumber;
74 G4int secID; // Creator model ID for the secondaries created by ABLA
75
76 G4bool isInitialised;
77
78 /// \brief Convert an Abla particle to a G4DynamicParticle
79 G4ReactionProduct* toG4Particle(G4int A, G4int Z, G4int S, G4double kinE,
80 G4double px, G4double py, G4double pz) const;
81
82 /// \brief Convert A, Z and S to a G4ParticleDefinition
83 G4ParticleDefinition* toG4ParticleDefinition(G4int A, G4int Z, G4int S) const;
84};
85
86#endif
G4double S(G4double temp)
std::vector< G4ReactionProduct * > G4ReactionProductVector
double G4double
Definition G4Types.hh:83
long G4long
Definition G4Types.hh:87
bool G4bool
Definition G4Types.hh:86
int G4int
Definition G4Types.hh:85
const G4double A[17]
virtual void BuildPhysicsTable(const G4ParticleDefinition &) final
virtual void DeExciteModelDescription(std::ostream &outFile) const
virtual G4HadFinalState * ApplyYourself(G4HadProjectile const &, G4Nucleus &) final
virtual void InitialiseModel() final
virtual void ModelDescription(std::ostream &outFile) const
virtual G4ReactionProductVector * DeExcite(G4Fragment &aFragment)
G4AblaInterface(G4ExcitationHandler *ptr=nullptr)
virtual ~G4AblaInterface()