Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4VtkPolydataInstanceBakePipeline.cc
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25
27
28#include "G4VtkViewer.hh"
29#include "G4VtkVisContext.hh"
30
31#include <vtkActor.h>
32#include <vtkDataArray.h>
33#include <vtkDoubleArray.h>
34#include <vtkPointData.h>
35#include <vtkPolyData.h>
36#include <vtkPolyDataMapper.h>
37#include <vtkProperty.h>
38
40 const G4VtkVisContext& vc)
41{
42 // Get view parameters that the user can force through the vis attributes, thereby over-riding the
43 // current view parameter.
44 const G4VisAttributes* pVA =
46 G4Colour colour = pVA->GetColour();
47
48 // Hash the vis attributes
49 std::size_t hash = std::hash<G4double>{}(colour.GetAlpha());
50 std::size_t shash = std::hash<G4double>{}(vc.fDrawingStyle);
51
52 std::hash_combine(hash, shash);
53
54 return hash;
55}
56
58 const G4VtkVisContext& vcIn)
59 : G4VtkPolydataInstancePipeline(nameIn, vcIn)
60{
61 iVert = 0;
62 iFace = 0;
64 polydataPointData->SetNumberOfComponents(3);
65 polydataPointData->SetName("Colors");
66 polydata->GetPointData()->SetScalars(polydataPointData);
67
68 mapper->SetColorModeToDirectScalars();
69
70 actor->GetProperty()->SetOpacity(vc.alpha);
71}
72
77
79{
80 G4cout << "G4VtkPolydataInstanceBakePipeline " << GetName() << G4endl;
82}
83
85 G4double r00, G4double r01, G4double r02,
86 G4double r10, G4double r11, G4double r12,
87 G4double r20, G4double r21, G4double r22,
89 const G4String& nameIn)
90{
91 G4VtkPolydataInstancePipeline::addInstance(dx, dy, dz, r00, r01, r02, r10, r11, r12, r20, r21,
92 r22, r, g, b, a, nameIn);
93
94 vtkIdType vStart;
95 vtkIdType vEnd;
96 vtkIdType fStart;
97 vtkIdType fEnd;
98
99 vStart = iVert;
100 fStart = iFace;
101
102 G4bool notLastFace;
103 do {
104 G4Point3D vertex[4];
105 G4int edgeFlag[4];
106 G4Normal3D normals[4];
107 G4int nEdges;
108 notLastFace = polyhedronPrototype->GetNextFacet(nEdges, vertex, edgeFlag, normals);
109
111 // loop over vertices
112 for (int i = 0; i < nEdges; i++) {
113 // note : G4Transform3D does not have a matrix element constructor
114 G4Point3D bakedVertex =
115 G4Point3D(vertex[i].x() * r00 + vertex[i].y() * r01 + vertex[i].z() * r02 + dx,
116 vertex[i].x() * r10 + vertex[i].y() * r11 + vertex[i].z() * r12 + dy,
117 vertex[i].x() * r20 + vertex[i].y() * r21 + vertex[i].z() * r22 + dz);
118 polydataPoints->InsertNextPoint(bakedVertex.x(), bakedVertex.y(), bakedVertex.z());
119 poly->InsertNextId(iVert);
120 iVert++;
121 double cols[] = {r, g, b, 0.5};
122 polydataPointData->InsertNextTuple(cols);
123 }
124
125 polydataCells->InsertNextCell(poly);
126 iFace++;
127
128 } while (notLastFace);
129
130 vEnd = iVert;
131 fEnd = iFace;
132
133 // Add vertex and face to maps to allow for removal later
134 instanceVertexMap[name] = std::pair<vtkIdType, vtkIdType>(vStart, vEnd);
135 instanceFaceMap[name] = std::pair<vtkIdType, vtkIdType>(fStart, fEnd);
136}
137
HepGeom::Point3D< G4double > G4Point3D
Definition G4Point3D.hh:34
double G4double
Definition G4Types.hh:83
bool G4bool
Definition G4Types.hh:86
int G4int
Definition G4Types.hh:85
#define G4endl
Definition G4ios.hh:67
G4GLOB_DLL std::ostream G4cout
G4double GetAlpha() const
Definition G4Colour.hh:155
const G4VisAttributes * GetApplicableVisAttributes(const G4VisAttributes *) const
G4VtkVisContext vc
const G4String GetName()
const G4Colour & GetColour() const
const G4VisAttributes * GetVisAttributes() const
void SetPolydata(const G4Polyhedron &polyhedron) override
void removeInstance(const G4String &name) override
std::map< G4String, std::pair< vtkIdType, vtkIdType > > instanceVertexMap
std::map< G4String, std::pair< vtkIdType, vtkIdType > > instanceFaceMap
vtkSmartPointer< vtkDoubleArray > polydataPointData
static std::size_t MakeHash(const G4Polyhedron &p, const G4VtkVisContext &vc)
void addInstance(G4double dx, G4double dy, G4double dz, G4double r00, G4double r01, G4double r02, G4double r10, G4double r11, G4double r12, G4double r20, G4double r21, G4double r22, G4double r, G4double g, G4double b, G4double a, const G4String &name) override
G4VtkPolydataInstanceBakePipeline(G4String name, const G4VtkVisContext &vc)
virtual void addInstance(G4double dx, G4double dy, G4double dz, G4double r00, G4double r01, G4double r02, G4double r10, G4double r11, G4double r12, G4double r20, G4double r21, G4double r22, const G4String &name)
vtkSmartPointer< vtkCellArray > polydataCells
vtkSmartPointer< vtkPolyData > polydata
vtkSmartPointer< vtkPoints > polydataPoints
vtkSmartPointer< vtkActor > actor
vtkSmartPointer< vtkPolyDataMapper > mapper
G4ViewParameters::DrawingStyle fDrawingStyle
const G4VtkViewer * fViewer
G4bool GetNextFacet(G4int &n, G4Point3D *nodes, G4int *edgeFlags=nullptr, G4Normal3D *normals=nullptr) const
void hash_combine(std::size_t)