35#ifndef G4ScoringMessenger_h
36#define G4ScoringMessenger_h 1
std::vector< G4String > G4TokenVec
std::vector< G4String > G4TokenVec
void MeshBinCommand(G4VScoringMesh *mesh, G4TokenVec &token)
G4String GetCurrentValue(G4UIcommand *command) override
G4ScoringMessenger(G4ScoringManager *SManager)
~G4ScoringMessenger() override
void FillTokenVec(const G4String &newValues, G4TokenVec &token)
void SetNewValue(G4UIcommand *command, G4String newValues) override
void Fill1D(G4UIcommand *cmd, const G4String &newValues)