42 :
G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
51 G4cerr <<
"G4OpenGLImmediateXViewer::G4OpenGLImmediateXViewer -"
52 " G4OpenGLXViewer couldn't get a visual." <<
G4endl;
70 glDrawBuffer (GL_FRONT);
72 glDepthFunc (GL_LEQUAL);
73 glDepthMask (GL_TRUE);
G4GLOB_DLL std::ostream G4cerr
friend class G4OpenGLImmediateSceneHandler
G4OpenGLViewer(G4OpenGLSceneHandler &scene)
void CreateGLXContext(XVisualInfo *vi)
virtual void CreateFontLists()
XVisualInfo * vi_immediate
G4OpenGLXViewer(G4OpenGLSceneHandler &scene)
virtual void CreateMainWindow()
const G4ViewParameters & GetViewParameters() const
G4VViewer(G4VSceneHandler &, G4int id, const G4String &name="")
DrawingStyle GetDrawingStyle() const