Geant4 11.3.0
Toolkit for the simulation of the passage of particles through matter
All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
G4PlotterModel.hh
Go to the documentation of this file.
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26// Guy Barrand 25th September 2021
27//
28
29#ifndef G4PLOTTERMODEL_HH
30#define G4PLOTTERMODEL_HH
31
32#include "G4VModel.hh"
33
34#include "G4Plotter.hh"
35
36class G4PlotterModel: public G4VModel {
37public:
38 G4PlotterModel(G4Plotter& plotter,const G4String& global_description = "",const G4Transform3D& transform = G4Transform3D());
39 virtual ~G4PlotterModel () = default;
40 void DescribeYourselfTo (G4VGraphicsScene&) override;
41 G4Plotter& plotter() {return fPlotter;}
42
43private:
45 G4PlotterModel& operator = (const G4PlotterModel&);
46
47 G4Plotter& fPlotter;
48 G4Transform3D fTransform;
49};
50
51#endif
HepGeom::Transform3D G4Transform3D
void DescribeYourselfTo(G4VGraphicsScene &) override
G4PlotterModel(G4Plotter &plotter, const G4String &global_description="", const G4Transform3D &transform=G4Transform3D())
G4Plotter & plotter()
virtual ~G4PlotterModel()=default
G4VModel(const G4ModelingParameters *=0)
Definition G4VModel.cc:37