37#ifndef G4ImportanceProcess_hh
38#define G4ImportanceProcess_hh 1
65 const G4String &aName =
"ImportanceProcess",
119 void CopyStep(
const G4Step& step);
121 G4Step* fGhostStep =
nullptr;
136 G4String fGhostWorldName =
"NoParallelWorld";
139 G4int fNavigatorID = -1;
144 G4bool fOnBoundary =
false;
G4double condition(const G4ErrorSymMatrix &m)
G4ReferenceCountedHandle< G4VTouchable > G4TouchableHandle
virtual G4VParticleChange * AlongStepDoIt(const G4Track &, const G4Step &)
virtual G4VParticleChange * AtRestDoIt(const G4Track &, const G4Step &)
void SetParallelWorld(const G4String ¶llelWorldName)
virtual void KillTrack() const
virtual G4double AlongStepGetPhysicalInteractionLength(const G4Track &, G4double, G4double, G4double &, G4GPILSelection *)
virtual G4VParticleChange * PostStepDoIt(const G4Track &, const G4Step &)
virtual G4double PostStepGetPhysicalInteractionLength(const G4Track &aTrack, G4double previousStepSize, G4ForceCondition *condition)
virtual ~G4ImportanceProcess()
G4ImportanceProcess(const G4VImportanceAlgorithm &aImportanceAlgorithm, const G4VIStore &aIstore, const G4VTrackTerminator *TrackTerminator, const G4String &aName="ImportanceProcess", G4bool para=false)
void StartTracking(G4Track *)
virtual G4double AtRestGetPhysicalInteractionLength(const G4Track &, G4ForceCondition *)
virtual const G4String & GetName() const
G4ImportanceProcess & operator=(const G4ImportanceProcess &)=delete
G4ImportanceProcess(const G4ImportanceProcess &)=delete
G4VProcess(const G4String &aName="NoName", G4ProcessType aType=fNotDefined)