32#ifndef G4OPENGLIMMEDIATESCENEHANDLER_HH
33#define G4OPENGLIMMEDIATESCENEHANDLER_HH
38class G4OpenGLImmediate;
70 bool AddPrimitivePreambleInternal(
const G4Visible& visible,
bool isMarker,
bool isPolyline);
G4OpenGLSceneHandler(G4VGraphicsSystem &system, G4int id, const G4String &name="")
virtual void AddPrimitive(const G4Polyline &)=0