Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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This is the complete list of members for G4IntersectionSolid, including all inherited members.
CalculateClippedPolygonExtent(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const | G4VSolid | protected |
CalculateExtent(const EAxis pAxis, const G4VoxelLimits &pVoxelLimit, const G4AffineTransform &pTransform, G4double &pMin, G4double &pMax) const | G4IntersectionSolid | virtual |
ClipBetweenSections(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const | G4VSolid | protected |
ClipCrossSection(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const | G4VSolid | protected |
ClipPolygon(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis) const | G4VSolid | protected |
Clone() const | G4IntersectionSolid | virtual |
ComputeDimensions(G4VPVParameterisation *p, const G4int n, const G4VPhysicalVolume *pRep) | G4IntersectionSolid | virtual |
CreateNURBS() const | G4IntersectionSolid | virtual |
CreatePolyhedron() const | G4IntersectionSolid | virtual |
DescribeYourselfTo(G4VGraphicsScene &scene) const | G4IntersectionSolid | virtual |
DistanceToIn(const G4ThreeVector &p, const G4ThreeVector &v) const | G4IntersectionSolid | virtual |
DistanceToIn(const G4ThreeVector &p) const | G4IntersectionSolid | virtual |
DistanceToOut(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool calcNorm=false, G4bool *validNorm=0, G4ThreeVector *n=0) const | G4IntersectionSolid | virtual |
DistanceToOut(const G4ThreeVector &p) const | G4IntersectionSolid | virtual |
DumpInfo() const | G4VSolid | inline |
EstimateCubicVolume(G4int nStat, G4double epsilon) const | G4VSolid | protected |
EstimateSurfaceArea(G4int nStat, G4double ell) const | G4VSolid | protected |
fAreaRatio | G4BooleanSolid | mutableprotected |
fPtrSolidA | G4BooleanSolid | protected |
fPtrSolidB | G4BooleanSolid | protected |
G4BooleanSolid(const G4String &pName, G4VSolid *pSolidA, G4VSolid *pSolidB) | G4BooleanSolid | |
G4BooleanSolid(const G4String &pName, G4VSolid *pSolidA, G4VSolid *pSolidB, G4RotationMatrix *rotMatrix, const G4ThreeVector &transVector) | G4BooleanSolid | |
G4BooleanSolid(const G4String &pName, G4VSolid *pSolidA, G4VSolid *pSolidB, const G4Transform3D &transform) | G4BooleanSolid | |
G4BooleanSolid(__void__ &) | G4BooleanSolid | |
G4BooleanSolid(const G4BooleanSolid &rhs) | G4BooleanSolid | |
G4IntersectionSolid(const G4String &pName, G4VSolid *pSolidA, G4VSolid *pSolidB) | G4IntersectionSolid | |
G4IntersectionSolid(const G4String &pName, G4VSolid *pSolidA, G4VSolid *pSolidB, G4RotationMatrix *rotMatrix, const G4ThreeVector &transVector) | G4IntersectionSolid | |
G4IntersectionSolid(const G4String &pName, G4VSolid *pSolidA, G4VSolid *pSolidB, const G4Transform3D &transform) | G4IntersectionSolid | |
G4IntersectionSolid(__void__ &) | G4IntersectionSolid | |
G4IntersectionSolid(const G4IntersectionSolid &rhs) | G4IntersectionSolid | |
G4VSolid(const G4String &name) | G4VSolid | |
G4VSolid(__void__ &) | G4VSolid | |
G4VSolid(const G4VSolid &rhs) | G4VSolid | |
GetAreaAccuracy() const | G4BooleanSolid | inline |
GetAreaRatio() const | G4BooleanSolid | inlineprotected |
GetAreaStatistics() const | G4BooleanSolid | inline |
GetConstituentSolid(G4int no) const | G4BooleanSolid | virtual |
GetConstituentSolid(G4int no) | G4BooleanSolid | virtual |
GetCubicVolume() | G4BooleanSolid | inlinevirtual |
GetCubVolEpsilon() const | G4BooleanSolid | inline |
GetCubVolStatistics() const | G4BooleanSolid | inline |
GetDisplacedSolidPtr() const | G4VSolid | virtual |
GetDisplacedSolidPtr() | G4VSolid | virtual |
GetEntityType() const | G4IntersectionSolid | virtual |
GetExtent() const | G4VSolid | virtual |
GetName() const | G4VSolid | inline |
GetPointOnSurface() const | G4BooleanSolid | virtual |
GetPolyhedron() const | G4BooleanSolid | virtual |
GetSurfaceArea() | G4BooleanSolid | inlinevirtual |
GetTolerance() const | G4VSolid | inline |
Inside(const G4ThreeVector &p) const | G4IntersectionSolid | virtual |
kCarTolerance | G4VSolid | protected |
operator=(const G4IntersectionSolid &rhs) | G4IntersectionSolid | |
G4BooleanSolid::operator=(const G4BooleanSolid &rhs) | G4BooleanSolid | |
G4VSolid::operator=(const G4VSolid &rhs) | G4VSolid | |
operator==(const G4VSolid &s) const | G4VSolid | inline |
SetAreaAccuracy(G4double ep) | G4BooleanSolid | inline |
SetAreaStatistics(G4int st) | G4BooleanSolid | inline |
SetCubVolEpsilon(G4double ep) | G4BooleanSolid | inline |
SetCubVolStatistics(G4int st) | G4BooleanSolid | inline |
SetName(const G4String &name) | G4VSolid | inline |
StackPolyhedron(HepPolyhedronProcessor &, const G4VSolid *) const | G4BooleanSolid | protected |
StreamInfo(std::ostream &os) const | G4BooleanSolid | virtual |
SurfaceNormal(const G4ThreeVector &p) const | G4IntersectionSolid | virtual |
~G4BooleanSolid() | G4BooleanSolid | virtual |
~G4IntersectionSolid() | G4IntersectionSolid | virtual |
~G4VSolid() | G4VSolid | virtual |